Jump to content

JellyCubes Advanced Weapons R&D - Weapons and Other Miscellanea


JellyCubes

Recommended Posts

How do I use the Modular Missile Pack? I can use the railgun , but not the missiles....

And btw , can you make a drastically scaled up version?

People want to make a Magnetic Acclerator Cannon.....

Links here:

http://kerbalspaceprogram.com/forum/showthread.php/12932-Request-Orbital-MAC-Cannon?p=236108#post236108

You are able to build your own missle.

You are given 2 nose cones, 1 body (decoupler) and 1 end booster.

Attach the 3 given fins any way you find suitable.

To launch make sure the booster is on the decoupler stage.

Link to comment
Share on other sites

And btw , can you make a drastically scaled up version?

People want to make a Magnetic Acclerator Cannon.....

Links here:

http://kerbalspaceprogram.com/forum/showthread.php/12932-Request-Orbital-MAC-Cannon?p=236108#post236108

your right we do need a Magnetic Acclerator Cannon for this mod but it could make a new mod

By the way it's nice to add a old download for the demo be coz all I have is the demo ATM so have one Minecraft EE RM sword :D

Link to comment
Share on other sites

hmmn, I find it odd that there is nothing new for this pack; its not been changed in a long, looooong time. Anyone else wish there were new weapons?

You got me there. Although... what new weapons can people come up with?

Link to comment
Share on other sites

You got me there. Although... what new weapons can people come up with?

Maybe controllable surface-to-space (or space-to-surface\space-to-space) heavy missile? I did some experiments with MechJeb and RemoteTech - it's possible, but too complicated for now.

And maybe VB particle gun, ported to .16, railgun with targeting system, and autocannon for combat rovers )).

Ah,yes: http://kerbalspaceprogram.com/forum/showthread.php/16837-SM3-Missile

Edited by KAPbl4
Link to comment
Share on other sites

Xel_AI There could be more different models that do the same. More missile parts, different gunmodels in different sizes etc.

and maybe a plugin so you dont have to stack ammo,different ammo types automatic weapons atillary plugin for explosion damage etc.

Link to comment
Share on other sites

Maybe controllable surface-to-space (or space-to-surface\space-to-space) heavy missile? I did some experiments with MechJeb and RemoteTech - it's possible, but too complicated for now.

And maybe VB particle gun, ported to .16, railgun with targeting system, and autocannon for combat rovers )).

Ah,yes: http://kerbalspaceprogram.com/forum/showthread.php/16837-SM3-Missile

Remote Tech?

Link to comment
Share on other sites

Recoil is little extreme and you never have enough ammo (4 or 8 shots per barrel) but firepower of that thing is awesome - one or two shots is enough to take out a large station.

P.S. I edited cfg of the C7 wing adapter (Impact Tolerance = 1000) and this thing became the armor plate.

Edited by KAPbl4
Link to comment
Share on other sites

Hah, I use quad turret with x3 scaled railguns as the main gun for my battleship - this is truly devastating weapon. Orbital bombardment of the Mun Base from 500 km circular orbit (with switching to the shell after firing) looks nice. )

If you want the railgun of the different size - just add "RescaleFactor = " ("3" in my case) to the CFG of the railgun and the shell (In the "// --- asset parameters ---" block)

Edited by KAPbl4
Link to comment
Share on other sites

I only wish there was a reticule for the railgun.

i dont have the link off hand, but theres a mod on the forum for a laser, the laser has a mode where it works as a laser pointer (for lining up shots manually) you can mount one on the cannon, line it down the barrel, and youll have atleast a way of aiming the cannon.

Link to comment
Share on other sites

  • 4 weeks later...

Hi,

so i not long got the missile and the barrel gun, but when ever i make a space plane and put a missile on with a decoupler, it launches the missile before i even take off in a heli. anyideas??

and for the barrel gun i dont know where to get any ammo...

i have the full game and tried making a heli / apache after i saw someone make a apache replica....

after i have launched my missiles (before i have taken off) now when ever i take off it will do back summersaults whilst turning to the right.

any answers will be very helpful :confused:

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...