Jump to content

is there a way to figure out if my wings generate enough lift to take off?


Recommended Posts

From some testing I did long ago on a roughly 10 ton aircraft, if you get your rear landing gear just barely behind the center of gravity:

A "lift" rating of 10.6 (totalling up the lift number from all the various wings and flaps) let me tip the nose up and get airborne at 40-45 m/s. The speed at which you can tip the nose up depends on both lift, and proper placement of the landing gear. The speed at which you can raise your nose is called the "rotation speed" in the real world and is documented for most aircraft.

A lift rating of 6.8 got it airborne at 65 m/s.

A lift rating of 3.6 couldn't get airborne at max speed of 110 m/s before running out of runway, and ground, ditching into the ocean.

Based on those, if you're really leaning towards designing rather than testing, I'd aim for at least .6 lift rating per ton of aircraft mass. Beyond that I'd design for lift enough to hit whatever target rotation speed you like, keeping in mind that poorly placed landing gear could keep you from taking off no matter how much lift you have.

Link to comment
Share on other sites

Probably a good one for the suggestions forum. The number of times I've sat at my computer trying to encourage my planes into the air with hand gestures is beyond count. The pile of debris at the end of the runway's getting a bit depressing.

Link to comment
Share on other sites

The 2:3 total lift to weight ratio is pretty reliable in stock KSP, it got me to space and back in various forms until I got addicted to FAR. Just as an aside in FAR if the wing size looks right it often is!

As BubbaWilkins alluded to above having the rear landing gear a small bit behind the centre of mass allows the aircraft to rotate to a nose up attitude earlier/at all and take off. If your aircraft only noses up when it drops off the end of the runway that's a reasonable sign that the rear landing gear needs to go further forward.

Link to comment
Share on other sites

Correct. My math was for the current game's stock physics, with all wings "leading edges" facing directly forward.

In the current physics, wings generate lift proportional to the airspeed against their expected "forward" direction, is my understanding.

I was wrong earlier - my test procedure was to pitch to 10 degrees nose up as early as possible in the takeoff roll and hold it at that angle, and record what speed was enough to take off at that pitch. My exact tests from earlier:

test name	Craft mass	 Craft lift	Rotation speed	Liftoff speed @ 10 degree nose up	Notes
lift test 1 9.79 3.6 10 N/A slight downhill glide at 10 degree nose up and 100-110 m/s forward velocity.
Lift test 2 9.89 6.8 10 65 m/s
lift test 3 10.03 10.6 10 to 12 40-45 m/s craft was tending to nose up and may have gotten airborne early @ 40 m/s with higher nose-up.

The test craft images: http://imgur.com/a/tsMVb

Edited by khyron42
Link to comment
Share on other sites

From some testing I did long ago on a roughly 10 ton aircraft, if you get your rear landing gear just barely behind the center of gravity:

A "lift" rating of 10.6 (totalling up the lift number from all the various wings and flaps) let me tip the nose up and get airborne at 40-45 m/s. The speed at which you can tip the nose up depends on both lift, and proper placement of the landing gear. The speed at which you can raise your nose is called the "rotation speed" in the real world and is documented for most aircraft.

A lift rating of 6.8 got it airborne at 65 m/s.

A lift rating of 3.6 couldn't get airborne at max speed of 110 m/s before running out of runway, and ground, ditching into the ocean.

Based on those, if you're really leaning towards designing rather than testing, I'd aim for at least .6 lift rating per ton of aircraft mass. Beyond that I'd design for lift enough to hit whatever target rotation speed you like, keeping in mind that poorly placed landing gear could keep you from taking off no matter how much lift you have.

Woah, I'll have to try this as soon as I get back home.

Thanks for sharing the results of your experiments, I have been looking for something like this for ages!

(but was too lazy to actually do the experiments lol)

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...