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VAB building convention / practical application practice - Some component questions


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I am using mods from KW Rocketry and one for Space Station parts, along with stock items. I guess these are questions of build practice.

I am attempting to lift a large but simplistic (Space station) center 4 way hub using one of the cube, 6 way docking port adapters as the center piece. I have a tapered adapter at the top and bottom (The hub cap looking convex plates in the "Structural" menu (Stock item) inversely mounted, which takes the diameter at both ends out to 2.5 meters. Between the four remaining side ports, attached to the lips of the "hub caps", I crisscrossed some heavy wire, joining the ends above the center of the adjacent port "holes" and one vertical piece centered between the same "Portals" to hold the whole assembly together or at least strengthen the joint, like big "X"s. At the top and bottom of these tapers, I want to mount a 3.75 M (Short) standard KW rocketry body piece. To the four ports I put habitation modules (1 each), wired back to the skin of the two 3.75 meter body sections above and below as well as stringers between the ends of the four habitation modules at the sides, strengthening everything in a "Load sharing" method.

That's all for a single lift...I have a minimum of components, using the 2 sections already lofted to deal with all the sensors, electronics, solar sails, battery banks, SAS and RCS (Other than to manage the lift and docking maneuvers, maybe one SAS ring and some RCS for that sake, but it's minimal by design...The only small items are the Lazor system sensors at the docking ports.

Since the 3.75 meter sections are from the Structural menu, would these not be considered crew capable for internal passage to other "Habitable" areas?

If these are meant to be internal crew "working" or "Pass through" spaces, sans EVA, that's not really a rocket-building convention / best practice approach to it, is that right?

I just like a bit of realism to what I'm building...I guess if it's no more than a blank hull piece, it can't be considered "Crew passable" despite that it is FUEL CROSSOVER compatible...Is that sound, logical reasoning?

Does that make sense in the context of practical application of components as We...People...would think into building an actual space craft?

Or, am I thinking way to much into it and it really doesn't matter because I am free to assume it COULD work that way because the RPG side

> Eye roll < of games says I can do whatever I want...Sigh?

Thanks for a helping hand with it...

Edited by I_do_robots
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At the moment it's a bit of a moot point as far as the actual game mechanics work, since outside of mods, the only way you can move personnel from one module to another is via EVA. There aren't any crew-travel-capable parts in the game.

"Fuel crossfeed capable" just means that (it's implied that) there's some sort of piping inside the part that allows fuel to flow through it (which really only applies to liquid fuel-burning engines anyway; RCS monopropellant and battery / panel electricity sort of work like magic right now).

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