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Reentry contrails


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I think contrails would add a touch more realism to the reentry effect. It could be the same effect used to generate contrails from jets, or maybe the same effect used for the SRB exhaust/flames, colour tweaked.

Relevant images:

(Progress and Soyuz reentry).

progress_reentering.jpg

soyuz-reentry.png

Thoughts?

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It would be cool if the reentry effect persisted with multiple debris within a certain radius:

mir_reentry.jpg

If that becomes too CPU intensive then have it turned off with lower settings, but I don't think that'd be a problem seeing that exhaust from multiple rocket sources gets rendered pretty easily.

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