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[WIP] Titan - Transport & Utility Vehicle v0.1 (Image Heavy)


VlamBallas

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Hello Vlam. :) I hope all is well with you and yours.

Just making a shameless bump here, don't want to let this great project fall too far off the radar.

I suspect that nasty thing called 'real life' that I've heard mentioned has reared its ugly head, but I thought I'd check in anyway, ask how it's going, etc. So...

'How's it going?'

Lol. :D

Slightly more seriously, I do hope that everything is okay with you on a 'R/L' basis, and also that work is occurring, at least somewhat, on the Titan. :)

I look forward to hearing some news soon, my friend.

Later! :D

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  • 2 weeks later...
  • 2 weeks later...

Hey hey, As is quite obvious: Ive been away from the forum & KSP for a while, busy, sigh..

Just a quickie to let yall know, I am officially resuming work on this li'l bugger..

Cant give any predictions, gotta catch up again first...

To spare me a bit of thread crawling and indecissiveness:..

To all interested parties, what form should the cargo bay take in Beta2? ... ie, doors underneath, side, detachable modules, etc?

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Hey hey, As is quite obvious: Ive been away from the forum & KSP for a while, busy, sigh..

Just a quickie to let yall know, I am officially resuming work on this li'l bugger..

Cant give any predictions, gotta catch up again first...

To spare me a bit of thread crawling and indecissiveness:..

To all interested parties, what form should the cargo bay take in Beta2? ... ie, doors underneath, side, detachable modules, etc?

"IT'S ALIVE, IT'S ALIVE!!!" - Dr. Frankenstein

Hey man, good to have you back! :D

I'll get right to business: First priority, I feel, is to get some good landing legs on this thing. The shape isn't at all conducive to using any kind of externally attached legs, so until you create some specifically for the Titan, there's really no way to have it sit stably on the ground. Now, as to the cargo bay. As soon as I saw the first pics of the ship, I felt that the ideal cargo bay access would be simply by having a section of hull hinge down to form a ramp, so that one could drive rovers and mobile bases and whatnot directly in and out of the bay. Hopefully it would be wide enough to be able to drive a pretty good-sized rover in and out. Much like Wayland's WT-51, or the rear cargo ramps of B9's HL hulls or TT's Mk 4 cargo system. So that's one option. Another would be to have the bay doors split in the middle and slide into the sides of the hull, but then you'd want to have a separate extending ramp anyway, so I don't know if that would be more work or not, but it seems like it would. Also, you had mentioned the possibility of having a detachable cargo pod that fits up into the bottom of the ship, so that one could land, open the entire bottom section via some kind of segmented opening (I know there was a series of pictures depicting this), and then drop the cargo bay from the bottom. I don't know if you would want to have some kind of telescoping landing legs to raise the ship up in this case, or just take off leaving the pod behind, or what. And again, theoretically, you would want some kind of functionality, either having it be enclosed with its own doors, or perhaps just an open frame, letting us build whatever structures inside it. Anyway, there are a few ideas. :)

Other miscellanea: I had once suggested/requested docking port covers that iris open to expose the docking ports, or better yet, combine the iris cover with an extending port, such as LLL's extendable CBM.

So, once again, glad to have you back, Vlam. :) I look forward to continuing developments.

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I think you should keep the bottom cargo bay doors. Not only would it keep the flying saucer feeling it would allow you to put in some kind of elevator into it. You would have to finish the landing gear first, but imagine those awesome doors opening and a large platform lowering out of it. :)

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  • 4 months later...

So development has been stepped back a few notches, as the models & unity files from the last release have been lost..

However, I figured now would be a good time to do a bit of minor re-modelling:

Hopefully ill have the model back up to scratch in about a week or so..:

TitanBase1_zps7f32aa75.jpg

TitanBase3_zpsee4750ee.jpg

TitanBase2_zpsbe49d8c0.jpg

STAY TUNED!

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  • 1 year later...
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