Dragonchampion Posted July 18, 2014 Share Posted July 18, 2014 I can't wait till this is updated for .24... it's one my my essentials. The battery packs alone would get me to download it. Link to comment Share on other sites More sharing options...
positivewun Posted July 18, 2014 Share Posted July 18, 2014 I can't wait till this is updated for .24... it's one my my essentials. The battery packs alone would get me to download it.I'm still gonna .. then use it in science mode until it gets updated. What is this about a pricing revision, is that from squad? Link to comment Share on other sites More sharing options...
OrbitalDebris Posted July 18, 2014 Share Posted July 18, 2014 Yep. In career mode 0.24, parts cost money so K&W now need to balance the price of parts like they do weight, thrust etc. Link to comment Share on other sites More sharing options...
sasoro Posted July 18, 2014 Share Posted July 18, 2014 Way too low, you wanted to say? Look at the pricetag for NASA parts and compare it to KW.You're right, of course. My bad. Link to comment Share on other sites More sharing options...
Renegrade Posted July 18, 2014 Share Posted July 18, 2014 I just wanted to give my kudos to Kickasskyle and Winston; this is my go-to pack for having sharp-looking rockets.Thanks guys! It's great stuff! Link to comment Share on other sites More sharing options...
Kickasskyle Posted July 18, 2014 Author Share Posted July 18, 2014 Yep. In career mode 0.24, parts cost money so K&W now need to balance the price of parts like they do weight, thrust etc.I've done all the prices for everything currently, surprisingly most of the misc things haven't really changed price in version .24.The fuel tanks and solid rockets pretty much follow stock prices. The 1m engines are abit pricier than the stock counter parts, due to their stats (Mav 1D & Vesta sharing a price of about 1100.)The 2m engines basically sit around similar levels of cost relative to stock, with the more powerful griffon costing about 3300.Now 3m is where it starts to go off the rails relative to stock. Now I think the NASA pack engines are relatively OP due to their thrust/weight and overall efficiency. That said, the amount they cost makes them somewhat useless because X amount of mainsails and the extra fuel can be absorbed by such a big price-tag. Anyway I priced the 3m engines from about 7500,10000,15000 for the Wildcat, Titan and GriffonXX respectively. Other new parts will follow a similar sort of pricing.I've been over loads of different performance metrics to the point where they've all basically just become 'another' number. But after all that is where I think they should sit price wise. Link to comment Share on other sites More sharing options...
Alcari Posted July 18, 2014 Share Posted July 18, 2014 I've done all the prices for everything currently (.....)woohooDownloading it nowEdit: Ahhh, and by "now" I mean, "whenever you upload the new version" Link to comment Share on other sites More sharing options...
falken Posted July 18, 2014 Share Posted July 18, 2014 I can't wait to see the new version of KW. Link to comment Share on other sites More sharing options...
Kickasskyle Posted July 18, 2014 Author Share Posted July 18, 2014 woohooDownloading it nowEdit: Ahhh, and by "now" I mean, "whenever you upload the new version" Yeah, sorry if that wasn't clear. Link to comment Share on other sites More sharing options...
falken Posted July 18, 2014 Share Posted July 18, 2014 Something I just thought of: Will the parts be integrated into the contracts system? Link to comment Share on other sites More sharing options...
edemlama Posted July 18, 2014 Share Posted July 18, 2014 would be possible to add the option to toggle flags on firing an fuel tanks? that would render this mod perfect Link to comment Share on other sites More sharing options...
Fobok Posted July 18, 2014 Share Posted July 18, 2014 Looking forward to the update! This is on my list of must-have mods. Link to comment Share on other sites More sharing options...
Kickasskyle Posted July 18, 2014 Author Share Posted July 18, 2014 would be possible to add the option to toggle flags on firing an fuel tanks? that would render this mod perfectAlready done on the longer tanks. Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted July 18, 2014 Share Posted July 18, 2014 Waiting for this to be updated is as exciting for me as waiting for 0.24. Swear down. Link to comment Share on other sites More sharing options...
jebodiah1976 Posted July 19, 2014 Share Posted July 19, 2014 Is there any intention to update this to 0.24? Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted July 19, 2014 Share Posted July 19, 2014 (edited) Is there any intention to update this to 0.24?None at all, you might as well forget it. Edited July 19, 2014 by ObsessedWithKSP Link to comment Share on other sites More sharing options...
OrbitalDebris Posted July 19, 2014 Share Posted July 19, 2014 Looking forward to the update! This is on my list of must-have mods. Yep. As far as I'm concerned, KWR is what stock should have been And with 64 bit KSP, I'll be able to enjoy the textures at full-res! Link to comment Share on other sites More sharing options...
Gryphorim Posted July 19, 2014 Share Posted July 19, 2014 Will the .24 update include KW style procedural fairings? Link to comment Share on other sites More sharing options...
Virtualgenius Posted July 19, 2014 Share Posted July 19, 2014 I like the existing fairings they work every time never been a fan of procedural stuff Link to comment Share on other sites More sharing options...
Madman_Andre Posted July 19, 2014 Share Posted July 19, 2014 I like the existing fairings they work every time never been a fan of procedural stuffUntil you're lifting some giant space station bit and the regular fairings just aren't big enough. Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted July 19, 2014 Share Posted July 19, 2014 Until you're lifting some giant space station bit and the regular fairings just aren't big enough.It's a wonder how they did it in real life. Oh wait, they totally used smaller sections that could be docked together, along with folding sections and trusses. Link to comment Share on other sites More sharing options...
Sunshine Posted July 19, 2014 Share Posted July 19, 2014 Patience. I'm sure KSP will reach this point as well... Link to comment Share on other sites More sharing options...
alphawolfx45 Posted July 19, 2014 Share Posted July 19, 2014 I have been checking every hour to see if KW is updated Link to comment Share on other sites More sharing options...
KhaosCorp Posted July 19, 2014 Share Posted July 19, 2014 I have been checking every hour to see if KW is updatedI can assure you that your not the only one =PKWR is not a mod for me anymore, its part of core game. Gonna be so nice to install this time WITHOUT texture reduction! Thanks again Winston and Kickasskyle =) Link to comment Share on other sites More sharing options...
daver4470 Posted July 19, 2014 Share Posted July 19, 2014 I'll second that emotion. As Joni Mitchell said, you don't know what you've got 'til it's gone.... Link to comment Share on other sites More sharing options...
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