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Maneuvers?


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Specifically, setting up multiple ones ahead of time. How will they appear on my nav ball?

Currently en-route to Mun, and as it stands I've gone ahead and set up three so I don't have to worry about trying to angle the rocket/throttle and set up another point all at the same time. What I'd assume is that as one is completed the next one shows up on the navball, is that correct?

Plus setting them up now gives me time to calculate whether or not I can get away with getting rid of the mahoosive fuel tank that's still with me (overdid it a bit...apparently you don't need a Mainsail to get a 2t probe to Mun).

If that's the case, then I'll have to see what to do next. Leave the probe in orbit, try and land it or attempt to bring it home. The latter two would both be more beneficial, since I want to send a manned expedition tomorrow.

Apologies for the fairly silly question, but I thought it better to ask than to take a hammer to my PC should I screw this up for the third time.

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In practice, I find it's better to plan maneuvers one at a time; your later maneuver nodes don't take any previous maneuver screw-ups in into account. You'll have to manually remove previous nodes before any updating at all will occur.

As far as how they'll appear on your nav ball, the nav ball will update itself once you've gotten rid of the last node, and it will appear the same way (as a blue targeting indicator).

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That makes sense. It turns out it's unnecessary, messing around with the first node resulted in a circular orbit (hopefully) in an hour or so. Granted it's 600km above the surface, but it's a start.

Now all that's left is to work out a reliable trajectory from getting to the Mun from Kerbin orbit, as this time was a complete fluke. Don't tell me though please, I sort of ruined my first orbit because I read up on how to do it after two failed attempts. Takes some of the savour out of it when it's effectively someone else doing it through you.

This game is too addictive.

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