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SuperGlue (an all-in-one strut button)


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We all already know that the limitations of the unity engine means that parts cannot be connected to 2 parents at a time...but; from just playing for a short while I can see that all the required programing is already in place to have a possible work around.

Here's the concept:

1. The debug menu has to be activated and "no part clipping" has to be selected before you can place parts that overlap. This tells me that there is code in the game that recognizes when 2 parts who are on different tree branches are touching.

2. Struts can be used to stabilize a craft by creating an artificial branch linking 2 different tree paths.

Therefore...Why not create a button that creates an invisible super strong strut-like connection linking any parts that the game recognizes as overlapping?

This would in theory make the VAB a heck of a lot easier to actually use because we would no longer have to manually add jungle-gym strut atrocities covering our beautiful creations.

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One of the largest problems with this idea is how terrible the game engine is at determining part clipping. You get false positives and false negatives so often that "no part clipping" just makes the task a bit easier. Although, I wouldn't mind a nice connection between overlapping wing segments (it almost seems like the game allows certain parts to clip, and it does make sense for those parts, ever try to make a good looking plane without clipping?)

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