Orbit Posted December 21, 2011 Share Posted December 21, 2011 earlier? The solid boosters are attached to the fuel tanks. Without modifying anything, the first stage would be only using the solid boosters. After pressing space, the solid boosters get detached and after another press of the spacebar, the liquid fuel boosters would do their job. Can I modify this thing to let it use both its fuel boosters and solid boosters at the same time, but let it drop the solid boosters once they are empty? Link to comment Share on other sites More sharing options...
Sordid Posted December 21, 2011 Share Posted December 21, 2011 Click the engine icon in stage 5 and drag it down to stage 7. That way the LFEs ignite at the same time as the boosters. Once the boosters are empty, you can press spacebar to advance to stage 6, which will separate the empty boosters while the LFEs will continue to fire.You could further optimize by dragging the fuel tank icons from stage 5 to stage 7 as well, otherwise you\'ll have a \'dummy\' stage 5 that requires a press of the spacebar but doesn\'t actually do anything.Also, you seem to have a redundant decoupler stage. Stages 3 and 4 are both decoupler stages with nothing in between, which is pointless. And stage 2 is missing engines. Link to comment Share on other sites More sharing options...
Orbit Posted December 22, 2011 Author Share Posted December 22, 2011 Click the engine icon in stage 5 and drag it down to stage 7. That way the LFEs ignite at the same time as the boosters. Once the boosters are empty, you can press spacebar to advance to stage 6, which will separate the empty boosters while the LFEs will continue to fire.You could further optimize by dragging the fuel tank icons from stage 5 to stage 7 as well, otherwise you\'ll have a \'dummy\' stage 5 that requires a press of the spacebar but doesn\'t actually do anything.Also, you seem to have a redundant decoupler stage. Stages 3 and 4 are both decoupler stages with nothing in between, which is pointless. And stage 2 is missing engines.Thanks a lot for your reply, it really helps me out! As for the redundant decouplers and missing engines...............I have no idea why I did that. I think I just plainly forgot them in the hurry because I wanted to make the spacecraft just for the screenshot. Link to comment Share on other sites More sharing options...
Technical Ben Posted December 22, 2011 Share Posted December 22, 2011 You can also see an 'add' and 'minus' button if you click on the stage icons. This allows you to add extra stages, and delete empty ones. From there you can drag individual or groups of parts to other stages. It gets quite complicated at times but only as complicated as you make it! You can then have the boosters and the liquids on the same stage, and the decouplers for each on another two etc. Link to comment Share on other sites More sharing options...
Ydoow Posted December 24, 2011 Share Posted December 24, 2011 Another thing to consider is putting the Decoupler icons inside the next engine stage.So the lower stage will decouple at the exact same time the next stage engines fire.This just saves you a few microseconds worth of fuel And sometimes it makes for some awesomely dramatic destaging explosions Link to comment Share on other sites More sharing options...
semininja Posted December 24, 2011 Share Posted December 24, 2011 ...and sometimes, de-engine-fying explosions. Link to comment Share on other sites More sharing options...
Tim_Barrett Posted December 24, 2011 Share Posted December 24, 2011 Don\'t forget to make sure the boosters are completely out of fuel before ejecting or... (sorry for weird name, not my vid) Link to comment Share on other sites More sharing options...
Recommended Posts