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Podracer!


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I saw this post the other day: http://kerbalspaceprogram.com/forum/index.php?topic=5253.0

and saw Tim_Barrett say the plane looked like a podracer. I agree it does, but it got me thinking, could I make a podracer type vehicle in KSP. So here you are, this is just my concept test, and I am going to make more I hope, I want to try and make one that at least has the pod or engines hovering, but we will see. :)

Video:

It will travel up to about 100m/s happily, any faster, well watch the video.

Instructions to get it off pad:

Use E to rotate it and then tap W a few times to set it down, when going down the KSP ramp, make sure you hold W while thrusting until off the ramp. This is because the ramp likes to hold the forward skis to the ground and flip you upside down (Kerbal engineering eh?).

I will admit to a little cheating here, as this was a test I was using an edited rcs tank which has 250000 fuel, In my later ones I wont use this, but I only used it for testing purposes. I have included this as an attachment.

Have fun guys!

p.s You need C7 flight pack, C7 Hardpoints. NovaPunch remix pack. KW challenger Pack

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Here is another for you, it doesn\'t need rcs to turn, but has a very small turning circle so the RCS is used for sharper turns. Slightly different deployment, see the video for a how to. It has a higher max speed (I have got it to 140 m/s in testing) and it only seems to break when hitting a bump.

Video:

The new one requires lander legs from the probodyne kit

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Lol, when I first saw podracers, I was very entertained, especially when they crashed :P

Yet the Seisyris is not exactly a podracer, but It does look like one, and that\'s the cool part.

And you mentioned about hover engines... Brilliant! Sure the kerbs may is supposed to be in our current stage of technology in spaceship engineering, but

when you see how many times they crash, they still want more cool stuff to put on their ship and continue launching.

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Guest GroundHOG-2010

Well before winglets and other forms of stablization, this wasn\'t too easy to accomplish.

Only now is assymetric rocket building starting to take shape.

been working on this for a month. Just about finished.

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That makes sense, but its something that is difficult to overcome without shortening the craft, and doing this will also reduce max speed I think due to it not being as stable with the skids. Ill have a bit of a play around and see if I can come up with a better design. But I am still trying to do the hovering parts, which works with rcs, but very consuming of rcs fuel. I think winglets will work, but you would need to get up to speed to do this.

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Guest GroundHOG-2010

Yea... not particularly difficult, well atleast since all of these extra stability enhancers have been added.

With no stability enhancers. Remember that I am against ASAS, RCS and SAS on small aircraft.

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