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How Has .22 Changed your probe design?


milbournosphere

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Yeah, the probes I make are now quite larger to house science equipment. The first probe I landed on Duna looks like a flying bedstead. I managed to streamline my design when I landed on eve but it was still larger than my previous probes. I am thinking that if I send a mission far out to another planet, I might as well put all the scientific equipment on.

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Guys, you seem to missing a point.

This 0.22 adds science, costings are still no implemented. You may well find that when costings and budgets are implemented, with penalties for dead kerbals and perhaps on going costs for kerbals in flight using probes may then suddenly become very attractive.

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Guys, you seem to missing a point.

This 0.22 adds science, costings are still no implemented. You may well find that when costings and budgets are implemented, with penalties for dead kerbals and perhaps on going costs for kerbals in flight using probes may then suddenly become very attractive.

On the contrary, you seem to be missing the point about us talking about how *0.22* affects probe design, as opposed to whatever features may come in the future.

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Or Kerbals that return gain experiance as well as add even more science if they return alive. Dead not so much. But, another thing is. Until they implement life support systems. There is not much need to worry about Kerbals. Even though it is my choice to do so. They have gotten larger do to me trying to do all the major science in one go.

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Apart from adding the materials bay and goo pods to my pods, nothing. I used to add the sensors and antennae too. I might 'engineer' an automated sample collection system (a miniaturized pod) for my crafts, as well as shrink the materials bay (it looks out of place being so big)

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I'm currently building my second career mission ship. I had 1662 science to spend from my first. I used it to unlock nuclear engines, docking ports, and most of the remainder went into the science tree.

Even with this amount of tech available, my second ship design currently has two probes on board. One is to get the science from the surface of Eve. The second is to get the science from the surface of Tylo. Both of these places require prohibitive amounts of delta-V if you want to land *and* get back into orbit, which would mean building an even bigger mothership to carry them there, which would be... difficult.

Better, in my opinion, to use the extra delta-V in the mothership to head to a couple more celestial bodies. I figure more science points can be had by going more places than taking several thousand odd m/s worth just to get the full science from one or two.

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