sp1989 Posted July 20, 2014 Share Posted July 20, 2014 (edited) I think it's time to make the same thing with a command module now. Like this? He worked on it in the past. I don't know what phase of development he is at with it. But I am sure once he is done with KONQUEST he will get back to it.Same thing different video. Edited July 20, 2014 by sp1989 Quote Link to comment Share on other sites More sharing options...
alexustas Posted July 20, 2014 Author Share Posted July 20, 2014 (edited) Thanks for this great mod Can you use drop box it's faster and no spam ads.I've added a Dropbox links in OP Edited July 20, 2014 by alexustas Quote Link to comment Share on other sites More sharing options...
G'th Posted July 21, 2014 Share Posted July 21, 2014 I have a question. I remember there was a guy (or several who knows) that was able to rescale this to be 2.5m rather than the regular 1.25m. Naturally, I'm wondering how possible that would be to do myself. I think the way they did it was just a simple .cfg change, but I don't really know what would have to be changed within it to make that work. If it took more than that (IE, an actual model edit) I won't bother, but if it is just a .cfg edit, I'd definitely like the option. Quote Link to comment Share on other sites More sharing options...
OrbitalSolutionsLtd Posted July 21, 2014 Share Posted July 21, 2014 Like this? He worked on it in the past. I don't know what phase of development he is at with it. But I am sure once he is done with KONQUEST he will get back to it.Same thing different video. Oh yeah, I remember this one. If the IVA has the same quality as ALCOR, I think I won't need the stock pods anymore Quote Link to comment Share on other sites More sharing options...
Mecripp Posted July 21, 2014 Share Posted July 21, 2014 I have a question. I remember there was a guy (or several who knows) that was able to rescale this to be 2.5m rather than the regular 1.25m. Naturally' date=' I'm wondering how possible that would be to do myself. I think the way they did it was just a simple .cfg change, but I don't really know what would have to be changed within it to make that work. If it took more than that (IE, an actual model edit) I won't bother, but if it is just a .cfg edit, I'd definitely like the option.[/quote']You can edit the ALCOR_LanderCapsule where you see // --- asset parameters ---mesh = ALCORcapsule.muscale = 1rescaleFactor = 1 <--------here change rescaleFactor = 1.5 and check size might have to go rescaleFactor = 2.0 but try 1.5 first. Quote Link to comment Share on other sites More sharing options...
Pretender6 Posted July 22, 2014 Share Posted July 22, 2014 I'm not sure if you're talking crazy, but I'm pretty sure you're talking incomprehensible. I don't understand what exactly do you want, and what, exactly, do you wish that I would do to help you.Please try saying that differently, English is not my native language as everyone probably knows. english is also my first (and currently only) language but i am usuallly good at understanding gibberish so i will just take stab at trying to make sense of that....hmm i think he is saying that he plans on using docking ports on the ALCOR to allow for new types of vehicles that he can interchange out in the field using rcs or kas, and i htink he is wondering if the ALCOR will one day have its own rcs ports or a docking port for that purpose.....then again i could be completely wrong so yeah...Actually you are not wrong, this is exactly the way i would have phrased it, if i took the time to do so, but yeah.But yeah i am currently looking for a sleek normal? sized docking port that fits a perfectly with the ALCORAnd currently i trying, in my own way, to a Single Stage Orbit Vertical Lift-Off&Landing with the ALCOR as its CoreUsing the horizontal side for structure and resources while using top&bottom for Crew transfer Quote Link to comment Share on other sites More sharing options...
saegio Posted July 22, 2014 Share Posted July 22, 2014 I don't get this I had this working under 0.24. Then, I reinstalled my entire KSP to make sure I got newer versions of all the mods (including newer version of ALCOR). I installed everything from OP. For some reason I see only the normal pod interior now in the capsule. What has happened? Quote Link to comment Share on other sites More sharing options...
Thorium Posted July 23, 2014 Share Posted July 23, 2014 (edited) Excellent interior! All the details makes me see have have much time and effort you have put into this project!I have had some issues though, earlier today when I was done playing and returned to the KSC main screen, the camera was stuck between R&D and the VAB, unable to move and to reach the tracking station. When I tried to press exit, I just ended up moving into the VAB due to the exit-button reaching it. I do not know what cause this, but I am sure it is because of mods not interacting correctly between each other.But nevertheless, fantastic work, I love the command pod!Edit: I can of course press escape to exit, so that is not a problem. The big problem is that I'm unable to reach the tracking station, so everytime I want to go to another craft I have to launch something, and then go to the orbit map. I'll try to remove every mod I think cause the problem one by one.Here's a picture: Edited July 23, 2014 by Thorium Quote Link to comment Share on other sites More sharing options...
Guest Posted July 24, 2014 Share Posted July 24, 2014 Would that be possible to have a low-profile ascent module (basically a toroidal fuel tank with a probe-sized engine in it) and a dedicated descent module (legs, KAS containers and ladders) for ALCOR? Stock doesn't really fit with the capsule's style, I'd love something more streamlined, maybe also LEM-inspired. Quote Link to comment Share on other sites More sharing options...
saegio Posted July 24, 2014 Share Posted July 24, 2014 guys can you help me please? I followed OPs instructions and yet:the thing is: I had the older version running under 0.24 Only once I updated the ALCOR I got this. Quote Link to comment Share on other sites More sharing options...
sp1989 Posted July 24, 2014 Share Posted July 24, 2014 Excellent interior! All the details makes me see have have much time and effort you have put into this project!I have had some issues though, earlier today when I was done playing and returned to the KSC main screen, the camera was stuck between R&D and the VAB, unable to move and to reach the tracking station. When I tried to press exit, I just ended up moving into the VAB due to the exit-button reaching it. I do not know what cause this, but I am sure it is because of mods not interacting correctly between each other.But nevertheless, fantastic work, I love the command pod!Edit: I can of course press escape to exit, so that is not a problem. The big problem is that I'm unable to reach the tracking station, so everytime I want to go to another craft I have to launch something, and then go to the orbit map. I'll try to remove every mod I think cause the problem one by one.Here's a picture:http://i.imgur.com/tQje4Dt.pngI have had the big since the .24 update. I have not looked but I would wager it's a known bug. I got that glitch with a vanilla install. Quote Link to comment Share on other sites More sharing options...
sp1989 Posted July 24, 2014 Share Posted July 24, 2014 Would that be possible to have a low-profile ascent module (basically a toroidal fuel tank with a probe-sized engine in it) and a dedicated descent module (legs, KAS containers and ladders) for ALCOR? Stock doesn't really fit with the capsule's style, I'd love something more streamlined, maybe also LEM-inspired.I have always thought the same thing. The thing that kills me is leaving the awesome capsule in space for the stock capsul or anything else to return to Kerbin. Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted July 24, 2014 Share Posted July 24, 2014 I have had the big since the .24 update. I have not looked but I would wager it's a known bug. I got that glitch with a vanilla install.Yeah, it triggers when the staging list in the editor covers the Exit button. You click Exit, KSP gets confused and breaks. It's a known bug with stock.@saegio - do you have Module Manager installed as well? The lack of RPM in IVA indicates that it (ALCOR IVA) is not being applied - either it doesn't exist or MM doesn't exist/is failing to apply the changes. Quote Link to comment Share on other sites More sharing options...
alexustas Posted July 24, 2014 Author Share Posted July 24, 2014 guys can you help me please?Do u have a ModuleManager installed?? Quote Link to comment Share on other sites More sharing options...
Pretender6 Posted July 24, 2014 Share Posted July 24, 2014 And the correct version, even if its the same version number? Because i had a wrong/modified version of Modulemanager 2.2.0 which got me ALCOR ( pod withouth the nice stuff Quote Link to comment Share on other sites More sharing options...
Mihara Posted July 24, 2014 Share Posted July 24, 2014 And the correct version, even if its the same version number? Because i had a wrong/modified version of Modulemanager 2.2.0 which got me ALCOR ( pod withouth the nice stuffIn particular ModuleManager 2.2.0 appears to be unable to correctly coexist with previous versions, even though it's supposed to. Quote Link to comment Share on other sites More sharing options...
saegio Posted July 24, 2014 Share Posted July 24, 2014 Do u have a ModuleManager installed??hmm I actually got multiple versions from different mods:ModuleManager.2.0.7ModuleManager.2.1.5ModuleManager.2.2.0ModuleManager_1_5_6ModuleManager_1_5_7 Quote Link to comment Share on other sites More sharing options...
R0cketC0der Posted July 24, 2014 Share Posted July 24, 2014 hmm I actually got multiple versions from different mods:ModuleManager.2.0.7ModuleManager.2.1.5ModuleManager.2.2.0ModuleManager_1_5_6ModuleManager_1_5_7Delete every one but the 2.2.0. Quote Link to comment Share on other sites More sharing options...
sp1989 Posted July 25, 2014 Share Posted July 25, 2014 (edited) Actually I am having the same problem no IVA with MM 2.2.0.EDIT: Scratch that there was an old version of Module Manager hidden in Vessel View. All is well. Edited July 25, 2014 by sp1989 Quote Link to comment Share on other sites More sharing options...
saegio Posted July 25, 2014 Share Posted July 25, 2014 hmm I actually got multiple versions from different mods:ModuleManager.2.0.7ModuleManager.2.1.5ModuleManager.2.2.0ModuleManager_1_5_6ModuleManager_1_5_7thank you that did the trick!guys was there another update to 0.24.1?(cause I m getting a few error messages again from a few mods or this due to deleting some of the MMs?) Quote Link to comment Share on other sites More sharing options...
LMA Posted July 25, 2014 Share Posted July 25, 2014 (edited) In 0.24.1 my ALCOR Pod interior is the same as MK 102 pod FIXEDForgot to install :-ASET ALCOR_IVA_Patch_0.9+External CameraASET Props Pack v1.0.1All is working now thanks for this fantastic mod very immersive. Edited July 25, 2014 by LMA Quote Link to comment Share on other sites More sharing options...
JayCheetah Posted July 26, 2014 Share Posted July 26, 2014 I have been using this capsule for a while now and I am still in love.This picture says it all. Might as well be me in Jeb's seat, I am just as happy.Still hoping on more command pods with IVA's like this. Quote Link to comment Share on other sites More sharing options...
JT2227 Posted July 27, 2014 Share Posted July 27, 2014 Is there a version re-sized for RSS? Quote Link to comment Share on other sites More sharing options...
SpaceSmith Posted July 30, 2014 Share Posted July 30, 2014 Any way to get just the external Camera?? I want to switch IT with the one that RPM gives you. I like the look of this one way more. Quote Link to comment Share on other sites More sharing options...
Mecripp Posted July 30, 2014 Share Posted July 30, 2014 (edited) Any way to get just the external Camera?? I want to switch IT with the one that RPM gives you. I like the look of this one way more. Just download https://www.dropbox.com/s/6qgj2zuni83hbla/ALCOR_IVA_Patch_0.9.zip just open up ASET folder delete all but ExtCamRadialVert your good to go. Edited July 30, 2014 by Mecripp2 Quote Link to comment Share on other sites More sharing options...
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