Jump to content

Auto Cycle Kerbalnaughts


Recommended Posts

First mission Jeb.

Second Mission Bill,

Third Mission Bob,

.

.

.

Until everyone hired has one mission then repeat.

I know you can do it manually but I thought it would be nice if each time a Kerbal flys a mission, he was automatically put at the end of the que.

Link to comment
Share on other sites

First mission Jeb.

Second Mission Bill,

Third Mission Bob,

.

.

.

Until everyone hired has one mission then repeat.

I know you can do it manually but I thought it would be nice if each time a Kerbal flys a mission, he was automatically put at the end of the que.

Yeah, I'd go for having a cycle, as right now it automatically puts Jeb as the pilot. This can get annoying if you set a pilot and change something before launch, it will re-default to Jeb. I love the guy, but he needs a break.

Link to comment
Share on other sites

You can choose who is on board for every mission by clicking on the launch pad or selecting it on the "kerbal tab" when building... just take the half second to make a selection. Are we that lazy in preparing our missions that we can't do that? How long do you spend on building the craft and you can't take about 1-2 seconds more? Do you want the computer making a random selection or do you want the player making the conscious decision of who should go?

Don't waste any time on this feature that isn't needed. This should be about 500th down on the list in comparison to other requests.

Link to comment
Share on other sites

It would be a great feature to have mission stats on your Kerbals. And as they gain experience they gain the ability to overcome mechanical issues. (that is, of course, if random mechanical issues are part of the game in later versions).

Also, if a new Kerbal flys a mission with an experienced Kerbal, they might get a bit more experience than they would with a totally "green" crew. (note, the "green pun",,, arr arr).

Maybe even a rank, Kadet, Kommander, ect.

Link to comment
Share on other sites

@Gangrene: I have to disagree. My testing cylce is launch, fail, revert back to VAB, perform a minor change, relaunch. The problem is not choosing the pilot for the first launch (i usually do that). The problem is that KSP forgets this selection as soon as i revert to the VAB for the minor change. Everything else on the rocket is saved, why not the pilot assignment (or worse, the removal of a Kerbal for an unmanned test flight). Jebediah keeps sneaking on into my unfinished experimental flights.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...