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Two interface observations


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Well, I'm not sure if this should go here, if not a moderator can possibly place this post were it belongs better.

I've noticed two small interface anoyancies that if fixed would enhance ease of use during gameplay.

1st.: In the Research and Devellopment screen it would be nice if the zoom factor and placement of the science tree by the user could be persistant between visits.

2nd.: In the view of the tracking station it would be nice if scrolling up and down through the list of vehicles on the left by the mouse wheel wouldn't also zoom in and out the map view to the right. In other words, when the mouse pointer hoovers over the list, the wheel operation shouldn't effect the map view.

Greets,

Jan

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Although, as a novice user I couldn't find a way to 'get out of Dodge' too at first, I can understand there's a difference between all the red top right positioned keys in the different facilities that bring you back to the spaceport and the one bottom right that in effect ends the game you're currently playing.

Greets,

Jan

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