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I don't understand why exactly that would be better. Stock or mod, the outcome is the same.

Simple really, and the reason why its sometimes irritating to see 'just go get X mod' when people make a suggestion as if that's the better solution.

What happens to mods that do not continue to be updated as KSP evolves? They stop working at some point when just the right/wrong change occurs in KSP, and that functionality is lost, maybe indefinitely. Or at least briefly as you await the update that fixes it. If the suggestion was never made, and squad never thought about it, then when mod X fails, will its functions be in stock already? Doubt it. If it was suggested? It may be.

What happens to stock items as KSP evolves? Not much if anything at all. With respect to part/function longevity stock parts/functions will near always win vs mods.

Then there's how well stock items 'fit in' with er...stock items. I'd say pretty well given that stock is well, stock. Tha's not to say mods cannot fit in very well, they can. Its just if you had to bet on it, and I picked a mod part and a stock part at random without telling you, which would you bet on having the better overall balance with the rest of stock, the stock part or the mod part?

Further, people are lazy. Whether or not its asking much, its still a task they must perform, which they don't if something is made stock. To get something, for as little as possible(nothing) is always a goal. So getting it into stock means not having to go get it yourself, that's another win for stock.

Even further still, there is yet another way stock wins, tech support / bug fixing. A bug that results from a mod? You might just be on your own and probably cannot expect a fix to the underlying problem that caused it if its a result of some oddness in the game beyond the modder's control. A bug that results from stock? Expect a fix at some point, especially with the game still in development.

So no, I don't think the outcome is the same. Similar maybe, but, all things equal stock functionality is always better than requiring a mod to do the same, from the end user's perspective.

All that said however, its still nice to find out that there is already a mod which does what your looking for, which solves the problem in the short term.

Edited by Amram
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While valid and appreciated, those points are highly subjective. More features mean more development and maintenance work, and Squad's resources are limited. So just because some feature would add to someone's convenience doesn't mean that it is unequivocally better.

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While valid and appreciated, those points are highly subjective. More features mean more development and maintenance work, and Squad's resources are limited. So just because some feature would add to someone's convenience doesn't mean that it is unequivocally better.

Quite true. I didn't really touch the opposing side at all in that post, and there are a few decent reasons why a mod can be the better option. Dev's don't have to make it, more variety in how to do something, tailored to an audience outside the core game's target audience, frequently more customisable, and im sure a few others i'd think of if I took the time to really write it out.

oh, but unless everything he wants is stock he can't brag he plays "all stock", does he? :)

necessary?

Edited by Amram
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