vardicd Posted November 6, 2013 Share Posted November 6, 2013 Ok, I'm fairly new here, been a lurker for a while, but I noticed the other day in career mode, the avionics nose cone part, told me a report had a science value of 140, and when I landed and recovered the craft, I got 8 science for it. This is on a stock game, except for the tree loader mod. Am I missing something? This is the only part that seems to give a false science gain report. Is this a bug with the stock part. Link to comment Share on other sites More sharing options...
Kilmeister Posted November 6, 2013 Share Posted November 6, 2013 I noticed the same thing last night. I have the FTL mod installed so I figured it may be some bug with that, but it was the stock avionics nosecone. Link to comment Share on other sites More sharing options...
Chrisd857 Posted November 6, 2013 Share Posted November 6, 2013 Fear not, you aren't alone --> http://bugs.kerbalspaceprogram.com/issues/1578 Link to comment Share on other sites More sharing options...
adi_tetac Posted November 6, 2013 Share Posted November 6, 2013 Some science parts have a multiplier on displayed data, compared to what its actually worth. Seismic Scan has 2.5, Gravity Scan has 3, and Atmosphere Analysis has 10, everything else has 1. I'm not sure why they have that display multiplier, maybe immersion where your kerbals think it will be more useful than it is or something. I'm thinking its just a misinterpreted feature since I haven't seen a developer confirm it as an actual bug. Link to comment Share on other sites More sharing options...
Johnno Posted November 6, 2013 Share Posted November 6, 2013 Read HarvesteR's post here.Since the question has been answered and it's a known issue, plus there's nothing to really discuss (feel free to post in the above thread if you feel the need), this thread shall now be closed. Link to comment Share on other sites More sharing options...
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