Mihara Posted July 20, 2014 Author Share Posted July 20, 2014 Hi Mihara, I would like to take the next plugin place on the MFD.The updated MFD.txt and cfg are inside this package: http://beta.kerbalstuff.com/mod/60/Engine_Ignitor_MFD/1.1.0I'm getting a 404 on that. Link to comment Share on other sites More sharing options...
HoneyFox Posted July 20, 2014 Share Posted July 20, 2014 (edited) Sorry. [Moderator removed defunct website link] Edited August 28, 2022 by James Kerman link removed Link to comment Share on other sites More sharing options...
Mihara Posted July 20, 2014 Author Share Posted July 20, 2014 (edited) HoneyFox said: Sorry. [Moderator removed defunct website link] Done, will come out with the next release. Edited August 28, 2022 by James Kerman link removed Link to comment Share on other sites More sharing options...
Voculus Posted July 20, 2014 Share Posted July 20, 2014 I'm wondering if someone can help me with this. The B9 space shuttle cockpit, and the Space Plane Plus Cockpit are now giving me one monitor to use, and all the rest that used to be there are gone. I'm not sure what I'm missing, and have tried uninstalling and reinstalling everything a couple of times now. Is this a new bug, or something caused by the x64 client? Thanks. Link to comment Share on other sites More sharing options...
Mihara Posted July 20, 2014 Author Share Posted July 20, 2014 I'm wondering if someone can help me with this. The B9 space shuttle cockpit, and the Space Plane Plus Cockpit are now giving me one monitor to use, and all the rest that used to be there are gone. I'm not sure what I'm missing, and have tried uninstalling and reinstalling everything a couple of times now. Is this a new bug, or something caused by the x64 client?This, in particular, is an installation problem. You have leftover B9 cockpit patches in your RPM installation, they have been moved to B9_Aerospace/RPM/Patches. Because that's where native RPM-installing patches will be in the upcoming release of B9. Link to comment Share on other sites More sharing options...
Voculus Posted July 20, 2014 Share Posted July 20, 2014 Should I delete the RPMPodPatches folder from the JSI directory, then? Link to comment Share on other sites More sharing options...
Mihara Posted July 20, 2014 Author Share Posted July 20, 2014 Should I delete the RPMPodPatches folder from the JSI directory, then?That would delete all patches, not just B9, and the leftover files are from 0.16 anyway. Delete the entire JSI directory and reinstall it. Link to comment Share on other sites More sharing options...
Voculus Posted July 20, 2014 Share Posted July 20, 2014 I just did that, but am still having the same issue. Is there another place RPM cfg files could be hiding? Link to comment Share on other sites More sharing options...
Mihara Posted July 20, 2014 Author Share Posted July 20, 2014 I just did that, but am still having the same issue. Is there another place RPM cfg files could be hiding?Not unless you made an installation error twice somehow or are using a B9 cockpit patch that got to you by some other means entirely... It's pretty tricky to debug and seeing your logs won't help either. Link to comment Share on other sites More sharing options...
Voculus Posted July 20, 2014 Share Posted July 20, 2014 Hmmm. I'm going to nuke B9 and Space Plane Plus, and try reinstalling them. Link to comment Share on other sites More sharing options...
Voculus Posted July 20, 2014 Share Posted July 20, 2014 (edited) EDIT: OK, I accidentally did something right, and it's working once again. My inner Kerbal is pleased. Edited July 20, 2014 by Voculus Link to comment Share on other sites More sharing options...
Blakeman Posted July 21, 2014 Share Posted July 21, 2014 I'm getting a really weird bug with my IVA computers. Its probably not RPM's fault, but I'm gonna post it here to see if anyone know's what the culprit is (sorry if this is the wrong place).I tried removing anything I could think of that used RPM, but I was still getting it.I am using a good amount of mods, most of which have been updated for .24. I'll link my mod list below.Here's a couple of screenshots of what's happening.https://dl.dropboxusercontent.com/u/21735317/KSP%20Bugs/rpm-bug-1.jpghttps://dl.dropboxusercontent.com/u/21735317/KSP%20Bugs/rpm-bug-2.jpgHere's a link to a text file with my mod list:https://dl.dropboxusercontent.com/u/21735317/KSP%20Bugs/modlist.txt Link to comment Share on other sites More sharing options...
JeffersonFlight Posted July 21, 2014 Share Posted July 21, 2014 I'm getting a really weird bug with my IVA computers. Its probably not RPM's fault, but I'm gonna post it here to see if anyone know's what the culprit is (sorry if this is the wrong place).I tried removing anything I could think of that used RPM, but I was still getting it.I am using a good amount of mods, most of which have been updated for .24. I'll link my mod list below.Here's a couple of screenshots of what's happening.https://dl.dropboxusercontent.com/u/21735317/KSP%20Bugs/rpm-bug-1.jpghttps://dl.dropboxusercontent.com/u/21735317/KSP%20Bugs/rpm-bug-2.jpgHere's a link to a text file with my mod list:https://dl.dropboxusercontent.com/u/21735317/KSP%20Bugs/modlist.txtIt is KSP Interstellar causing this issue. I had the same problem and narrowed it down to WarpPlugin and TechTree that break RPM and IVA Prop animations. Link to comment Share on other sites More sharing options...
Blakeman Posted July 21, 2014 Share Posted July 21, 2014 (edited) It is KSP Interstellar causing this issue. I had the same problem and narrowed it down to WarpPlugin and TechTree that break RPM and IVA Prop animations.Brilliant, thanks. I'll update this post and let everyone know if removing them fixes it.EDIT: Yep, all fixed. Cheers! Edited July 21, 2014 by Blakeman Link to comment Share on other sites More sharing options...
Tezcatlipoca Posted July 21, 2014 Share Posted July 21, 2014 I have recently begun playing KSP and tried this mod. Although all the panels and monitors are there, they do not display anything but a black field. And all buttons are glowing even when i press the buttons. I have tried to move files along but I could not find the solution, does anyone know what to do to make it working? Link to comment Share on other sites More sharing options...
Sinner2784 Posted July 21, 2014 Share Posted July 21, 2014 Here is the MK3 Cockpit mod, redone. I couldn't delete code with MM 1.5 that allows player to click the monitor and get external view, but there is no problem when MFD's are on top of the three monitors. I did notice if you click on top, beyond the MFD, on the edge of the MK3 cockpit model of the monitor, you will get the external view. So be careful or you can exploit that, to have a camera views.I added another monitor to each of the top seats, I slightly scaled them down from the old on I did.http://i1262.photobucket.com/albums/ii605/therealcrow999/screenshot9_zpsf2f854c9.pnghttp://i1262.photobucket.com/albums/ii605/therealcrow999/screenshot8_zps97635c3c.png///////=== TTMK3 Cockpit Mod ===///////@PART[mark3Cockpit]{ MODULE { name = JSIInternalPersistence }}@INTERNAL[GenericSpace3TTUPGRADE] { MODULE { name = InternalCameraTargetHelper } PROP { name = RasterPropMonitorExampleMFD position = 0.0002519488,-1.177192E-05,0.03249689 rotation = 0,0,0,1 scale = 0.8181539,0.6867037,0.7228604 } PROP { name = RasterPropMonitorExampleMFD position = -0.2960808,0.682427,0.07691021 rotation = -0.08715598,0,0,0.9961947 scale = 0.6111457,0.611146,0.6111453 } PROP { name = RasterPropMonitorExampleMFD position = -0.2536634,-1.2E-05,0.07219167 rotation = 0,0.1305262,0,0.9914449 scale = 0.8181536,0.6867037,0.72286 } PROP { name = RasterPropMonitorExampleMFD position = 0.2532766,-1.2E-05,0.07194075 rotation = 0,-0.1305262,0,0.9914449 scale = 0.8181536,0.6867037,0.72286 } PROP { name = RasterPropMonitorExampleMFD position = -0.4838606,0.682427,0.07691 rotation = -0.08715598,0,0,0.9961947 scale = 0.611146,0.6111463,0.6111462 } PROP { name = RasterPropMonitorExampleMFD position = 0.2942997,0.682427,0.07691 rotation = -0.08715598,0,0,0.9961947 scale = 0.611146,0.6111463,0.6111462 } PROP { name = RasterPropMonitorExampleMFD position = 0.482941,0.682427,0.07691 rotation = -0.08715598,0,0,0.9961947 scale = 0.611146,0.6111463,0.6111462 } }this didnt work anymore, it only shows the middle one on the second image Link to comment Share on other sites More sharing options...
JeffersonFlight Posted July 22, 2014 Share Posted July 22, 2014 Brilliant, thanks. I'll update this post and let everyone know if removing them fixes it.EDIT: Yep, all fixed. Cheers!Glad to hear it worked for you! Link to comment Share on other sites More sharing options...
SpaceSmith Posted July 22, 2014 Share Posted July 22, 2014 (edited) Slight problem on getting it to work with .24 x64 bit, I have RPM and KSI MFD installed, as well as SpacePlanesPlus and a MK2 Internal By Sam Hill... The Monitors are all where they should be, but they are black and un-useable with the text at the top RASTERPROPMONITOR: INITILIZATION ERROR, CHECK CONFIGURATION... what did I do wrong?? Also its worth noting that in the MK1 Fighterplane nose thing, that it comes up fine, but just with RPM, not the KSI MFD...EDIT: Okay so I got it to work, kinda.. So I uninstalled EVERYTHING except RPM, KSI MFD, and SpacePlanesPlus... now in the SpacePlanes Plus shuttle cockpit, there is only 1 RPM monitor, thats it.. In all of the other stock ones, it has the correct amount, and they work, however, the A,B,C,D, and E buttons are greyed out in the center.. and it is using RPM instead of KSI MFD for the menus.. I've double and triple checked to make sure theyre correctly installed and everything and I have no clue what is wrong.. Any ideas guys? Edited July 22, 2014 by SpaceSmith Link to comment Share on other sites More sharing options...
DraggoonPlatoon Posted July 22, 2014 Share Posted July 22, 2014 Hi, guys. I had this mod before the SpacePort was shut down, but had to clean out and reinstall KSP. I've been up all night trying to get RPM to work, but I have no knowledge or talent at modding at all, so help in terms and steps I can understand would be very much appreciated. I have downloaded everything in the right locations: I have in Gamedata: JSI, a module manager pdf file (idk what it's for), SCANsatRPM folder, and hyomoto folder (came from KSI I think). everything is in it's right place as far as I have been led to believe by EVERYTHING I have tried using to troubleshoot, but still no displays in IVA. Getting a little frustrated > Link to comment Share on other sites More sharing options...
Tripod27 Posted July 22, 2014 Share Posted July 22, 2014 Yeah I'm having the same issue, no displays at all, like it's not even installedI'm running the 64 bit version, if that makes any difference Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted July 22, 2014 Share Posted July 22, 2014 For everyone who's having trouble with installing this, we're gonna need some logs, y'all. Link to comment Share on other sites More sharing options...
Tripod27 Posted July 22, 2014 Share Posted July 22, 2014 (edited) I just tested on a clean install with no mods other than this and it worked (and it's awesome, don't even really need the in-flight kerbal engineer any more since this lets me see my periapsis and apoapsis, but having delta v for all stages instead of just the current one would be great. Really a ton of useful data though)You still want the logs? I'll start adding mods one by one and see which one is breaking it Edited July 22, 2014 by Tripod27 Link to comment Share on other sites More sharing options...
Pecan Posted July 22, 2014 Share Posted July 22, 2014 On a clean, new, 32-bit install of KSP 0.24 I spent a couple of hours downloading and installing all the mods I wanted, starting with RPM.Now I can't play at all - I just sit in the cockpit looking at all the lovely displays; HullCam, NavInstruments, MJ, SCANSat, VV - all working perfectly.Having trouble with the Mk2 & 3 cockpits so I'll keep reading.Awesome job there, well done :-) Link to comment Share on other sites More sharing options...
DraggoonPlatoon Posted July 22, 2014 Share Posted July 22, 2014 For everyone who's having trouble with installing this, we're gonna need some logs, y'all.What do you mean by logs? keep in mind that I'm mod illiterate. Link to comment Share on other sites More sharing options...
Mihara Posted July 22, 2014 Author Share Posted July 22, 2014 What do you mean by logs? keep in mind that I'm mod illiterate.KSP, all the time it's active, outputs debug information into two log files -- KSP.log and KSP_Data/output_log.txt (for 32 bit version) / KSP_x64_Data/output_log.txt (for 64 bit version). The one that contains the most useful information in finding the source of a problem is always the output_log.txt Link to comment Share on other sites More sharing options...
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