Krupski Posted November 12, 2013 Share Posted November 12, 2013 Hi all,Sorry if this is a stupid question, but I've seen a lot of YouTube videos of KSP showing multiple Kerbals outside a craft and I wonder how that's done?All I know of is to click "EVA" and then ONE Kerbal is outside. At this point I cannot do anything else other than maneuver the Kerbal.If, by chance, I'm on orbit and the EVA goes bad (i.e. I lose control and the ship drifts away), my only recourse to keep playing is to turn on infinite fuel, deorbit the Kerbal (!!), then go to the tracking station and "fly" the craft (minus one occupant of course).Is there some trick I'm missing, or is there an official documentation file that I can RTFM? (Yes I have searched Google BTW).Thank you.-- Roger Link to comment Share on other sites More sharing options...
Black_Tomcat Posted November 12, 2013 Share Posted November 12, 2013 You can push [ or ] to switch to another craft within 2,5km. Link to comment Share on other sites More sharing options...
pip12345 Posted November 12, 2013 Share Posted November 12, 2013 You can press the [ and ] button to switch between vessels and Kerbals within the physics loading range (2.5km)Or for further range you can press "M" and click on another craft or Kerbal to take control of them. Link to comment Share on other sites More sharing options...
Xiphos Posted November 12, 2013 Share Posted November 12, 2013 The Kerbal should also show up in the tracking station if he is still alive..... Also, if you get really far away from the ship, just turn on his RCS pack and look straight at the ship and press W. Pick up some speed and remember to slow down with S or turn around and use W. I have returned a kerbal from a ship that collided with a station, he was 20km away, he made it safely. It is definitely faster to return the kerbal to the ship rather than deorbit him...I can't imagine how long that took you. Good luck! Link to comment Share on other sites More sharing options...
Krupski Posted November 12, 2013 Author Share Posted November 12, 2013 The Kerbal should also show up in the tracking station if he is still alive..... Also, if you get really far away from the ship, just turn on his RCS pack and look straight at the ship and press W. Pick up some speed and remember to slow down with S or turn around and use W. I have returned a kerbal from a ship that collided with a station, he was 20km away, he made it safely. It is definitely faster to return the kerbal to the ship rather than deorbit him...I can't imagine how long that took you. Good luck!When I de-orbit a Kerbal, they end up dead, I assure you. Link to comment Share on other sites More sharing options...
Monkeh Posted November 12, 2013 Share Posted November 12, 2013 Now your answer has been delivered, please feel free to count the Kerbals on EVA in this shot:Protip: I think it's 16! Link to comment Share on other sites More sharing options...
Spyritdragon Posted November 12, 2013 Share Posted November 12, 2013 100 metres above ground, flip your Kerbal upside down. Their helmets are famously hard. Link to comment Share on other sites More sharing options...
Kasuha Posted November 12, 2013 Share Posted November 12, 2013 If your Kerbal is too far away it's easier to switch to the ship, select the Kerbal in map view and make a rendezvous using the ship. The reason is, there is navball in the ship which will tell you which direction your target is, what the relative speed is and in which direction. Much easier to catch up. When you get close enough, switch back to the Kerbal and get him in using his jetpack fuel. Link to comment Share on other sites More sharing options...
blizzy78 Posted November 12, 2013 Share Posted November 12, 2013 Protip: I think it's 16!You're off by at least one. Link to comment Share on other sites More sharing options...
Monkeh Posted November 12, 2013 Share Posted November 12, 2013 You're off by at least one.I'm not so sure I am good sir. Did you see 15 or 17?If you saw 15 then you need to look again, if you saw 17 then...ermmm...you may need to ermmm make me check again. Link to comment Share on other sites More sharing options...
blizzy78 Posted November 12, 2013 Share Posted November 12, 2013 17, and I'm not quite sure if there's an eighteenth hiding in the back. Could just be an engine as well. Link to comment Share on other sites More sharing options...
Monkeh Posted November 12, 2013 Share Posted November 12, 2013 Well, on reflection and closer inspection, (this tiny monitor in work doesn't help), I can conclude it is, indeed, 17 Kerbals. I was missing one stood on a module at the back.Here, have a cookie Link to comment Share on other sites More sharing options...
Johnno Posted November 12, 2013 Share Posted November 12, 2013 Now your answer has been delivered, please feel free to count the Kerbals on EVA in this shot:Monkeh that image reminds me of this one:Geology 101 Field TripImage created by David Harland Link to comment Share on other sites More sharing options...
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