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What's the maximum science for KSP?


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Hmm, yes. You could work it out, if you knew the number of possible biomes or 'situations' that you can get science from. It'd have a limit value of a sort, slowly working up to a certain value and either never going over it, or simply not getting any higher for a few more centuries.

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It's at least a multiple of the amount needed to unlock the entire tech tree, as people have unlocked the whole tree without going into the solar SoI. I'm usually unlocking all of it on my first or second interplanetary mission, and I have yet to do more than one munar landing mission, so I'm missing a lot of science there.

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No....

however... there is not infinite science... if you do every experiment too many times, they give insignificant amounts of science.

i think.

I have a game where I got 58000 science after all the science tree.

Still not gotten all, not gravitational scan from high over all Mun's biomes, missing plenty biomes on Kerbin for various experiments. Sample return/ eva from Eve ocean.

No eva reports from close to sun and inside Jool atmosphere, missing the last 5-10 points on many experiments.

You end up getting 0 science return, you get this if you return 4-5 set of a experiment, you can see this easy by transmitting crew reports.

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It just occurred to me that it's fairly easy to work this out with two mods. Hyperedit and the one (I use it but can't remember the name of it) that summarizes your research history, since it includes a sum of how much science you've earned, and how much is remaining in the various biome/experiment combinations that you have done.

Create a capsule with one of each science part, a transmitter, and power, then hyperedit it into each biome. Transmit one set of complete results in each biome (over each biome, etc). Pull up the addon and add how much you've earned with how much is left to earn.

I might just do that for the curiosity factor.

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