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The part-clipping bug


SuperWeegee4000

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Not really a bug as part clipping is an unsupported feature, but I do know what you mean.

The engines don't get a proper path to the fuel tanks in some situations, so they can't draw resources, it is possible to fit fuel lines though, but you do have to be careful how you do it :)

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from what i experienced, it's not really based on part clipping (and it happens without the part clipping enabled) - it's having the nodes completely surrounded by other objects. (i've seen that happening when using Structural panels as stock fairings).

basically, if you connect an element to a node which is surrounded by other objects (other fuel tanks, etc) the 'node' becomes part of one of the surrounding objects, and the engine (for example) you tried to attach can only drain fuel from the object it has become children. (you can see it easily afterwards - when you 'remove' the surrounding objects, the engine you put goes away with the surrounding objects.

the best way to avoid these problems, would be to only surround objects after you connected all the nodes in the center. (or in the case of structural panels fairings, to 'disconnect' those fairings before making a change on what they protect.

Regards,

Sgt_flyer.

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