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Beginners Challenge: Perfect circular orbit around Kerbin


Colb

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Let\'s face it. A lot of the Kerbal Space Program revolves(Pun intended indeed) around orbits, and orbiting. Many of the challenges here can be pretty daunting and hard for the newly arrived players, who may want a challenge which will familiarize them with an important aspect of the game: Orbiting.

In this challenge you are to make a perfect orbit around Kerbin at an altitude of 300km. For the orbit to be regarded as 'Perfect' The apopapsis and Periapsis should have a difference in at most 100m +/- to the 300km mark. Post your screen here as proof. after that land safely(parachute optional, but recommended for Jebs safety) on Kerbin land (not ocean).

Additional challenge for the OCD kids: No more than 30m difference, and land within sight of the Kerbin Space Station(still on land).

If you want information on how to do this, i recommend this instructional video:http://youtu.be/U_B9lv_M3oc

Here is my best attempt:

7332681.jpg

(if you dont have my awesome paint skills, feel free to post two screens)

Forgot to pack a parachute, and to make a seperation for the command module, but got pretty close, damn print screen diddent want to let me show you :(

Happy Orbiting fellow kerbonaughts, and best of luck!

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Guest Flixxbeatz

Orbiting is pretty much a piece of cake right now. Orbiting at earlier versions (pre-0.11 days) is already considered an achievement. A freakin\' achievement. ;)

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Guest Flixxbeatz

Why? Because of no orbital map? I\'m curious :)

yep, and all of the other important things weren\'t around back then (what were those? they\'ve said it already).

So most of the players have chosen to build insanely fast rockets and launch them vertically (direct ascent). Speed and distance from Kerbin was the basis before, but not anymore :)

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i Still think its something that needs to be learned? or am i just slow, for needing a youtube video to tell me how to make an orbit more circular? :P

Basically burning forwards will expand you orbit, and burning backwards will make it smaller.

It is also most efficient to burn at the periapsis and apoapsis.

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For the orbit to be regarded as 'Perfect' The apopapsis and Periapsis should have a difference in at most 100m +/- to the 300km mark.

>_>

I\'m no beginner, but hell, I was happy with a 645m difference in an orbit... Now I feel compelled to get a better one to prove myself :|

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