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The NODE (Version 1)


Epsilon

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I have tried all those things, I just can\'t get it to work at all, just like when I tried project blaze.

The nodes attach to each other, but not other parts, I can get two tanks to attach horizontally on a single axis, but not the other, vertical construction is fine.

I don\'t know, it just doesn\'t like my computer at all.

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I don\'t know, it just doesn\'t like my computer at all.

Okay then I\'ll go scold it and lecture it on tolerance.

You ARE using 0.13.1 Full right? NOT a previous version, nor an experimental?

Again, like everyone else says, you have to be at the right angle and with the right set of parts. Sometimes, adding another part ontop of it and then attaching the set will fix some problems. It also depends what is going on underneath it. Always put whatever is going below on first.

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Hey, how do I install this? Do I need to mKe a parts folder by myself, or what? All I have are a texture folder and a mesh folder.

Yeah, you have to make a folder, and put all the parts from the download in said folder, but that\'s no big deal.

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I have nine of these on a prototype, and it\'s making the VAB painfully slow. Is there a chance that the next update could reduce the polygon count?

Yes. This is my next update feature.

The model is awful and in much need of optimization. I\'ll probably start making several versions with different poly counts and sizes.

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Flares!

It (like my love-life) was awesome but very short-lived

Awesome part. Can\'t help but think a 60 degree version of this would be a great connector for making a gravity-wheel style space station.

My liquid fuel engine just come flying off before it gets spinning too fast :(

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Wow. Great. Any chance of a scaled down version that fits Kerbal style ISS? IE, it would be the smaller connector (parachute size) as supposed to the larger one?

Yup. When I get around to it, maybe today, or next weekend, I am going to redo most of the model so it doesn\'t look so awful and create a bunch of other versions.

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