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[Spoiler] Easter Egg Stocktake 1.1.3 Done


MalfunctionM1Ke

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Terrain Detail is set to high now, scatter on highest resolution highest render quality.. basically everything that could be tuned up has been :huh: weird eh? I appreciate the help btw :)

EDIT: I FOUND IT!! :D thanks so much for your help

Edited by Black_sod
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Can someone help me? I have finally found the Tylo cave, but it's like 100 meters below the ground... I've tried switching the terrain settings, but those don't seem to do anything. Has anyone gotten it to show? The reason I'm asking is that this thread reports it as being above the ground, and I don't believe anything changed from .22 to .23 that would mess up the terrain.

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This thread is making me realize that I got so much more to explore in the galaxy....

Then my plan worked out :)

Terrain Detail is set to high now, scatter on highest resolution highest render quality.. basically everything that could be tuned up has been :huh: weird eh? I appreciate the help btw :)

EDIT: I FOUND IT!! :D thanks so much for your help

There you go! :)

You planning on redoing this to see if anything was fixed in 0.23?

mmmmmmmmmmmmmprobably... :D

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I can vouch that the Monolith on Minmus is fixed!!!

Hmm, what do you mean by "fixed?" As far as I know there was never anything wrong with it... Unless they finally made it solid (if it is solid, then please tell me).

But anyways, I can confirm that the Tylo Cave is completly underground in .23 (no matter what terrain setting is used).

Edited by RocketPilot573
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I just found out something awesome! If you put something the KSC 2 launchpad (such as a flag)...

It sabotages the launch as KSC 1!:D

When I clicked "Go to (flag) on the pad", the scene went immediately to KSC 2...

MAYBE.... this no bug but a Placeholder. So you can build your rockets in the KSC and Launch them from KSC2 in a future Version of the game. Who knows...

But thanks for sharing this :)

Edited by MalfunctionM1Ke
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Really liking this thread, it's good to see someone caring about the Easter Eggs, which right now are the only things aside from the KSC and a few other things to not just be random "terrain scatter".

Anyway, let's all keep in mind that planets' geography may and will probably change/be improved before the final version of the game is out. so Squad will have to move and fix the positions of many of their interesting landmarks... So I don't really mind if something gets underground after an update, as long as nothing gets deleted =)

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I read something awhile ago that said something about "Moho fairies" (I suppose that the original thread was lost in the April forum crash). I must ask, are these just the anomalous forces near the edges of the "Moholes", or are these actual flying/floating lights near the surface of Moho? Or are they just a joke?

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I read something awhile ago that said something about "Moho fairies" (I suppose that the original thread was lost in the April forum crash). I must ask, are these just the anomalous forces near the edges of the "Moholes", or are these actual flying/floating lights near the surface of Moho? Or are they just a joke?

Spawn a 1-man lander can on the runway, there it is.

Those little lights also appear randomly on the surface of Moho, but with more brightness.

Or maybe it only happens on my install. :P

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Norhtern Munhole Update

I remember finding the desert pyramids by accident ^.^ I was flying my trans-continental supersonic jet, when I noticed something on the ground. Memorized location on map, then flew back with a different plane!

Nice Markus, feel lucky you have found that one, because i have found none of them by accident. :)

"I have visited it lately so I now it is there."

"so I now"

"now"

Know* Grammar is important, people.

Thank you for pointing that out. At least people knew what I was trying to say :)

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