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Shaking camera


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Two problems:

1 - I imagine that would only look cool if you had a high FPS. If you're animation is lagging that would very quickly change from looking cool to looking really messed up and frustrating.

2 - Remember that there are some things the GUI only lets you control by right clicking on a part to bring up the menu. Imagine having to make an emergency on the spot command to one of the parts and you can't bloody right click on the thing because it's constantly moving about on your screen. That might get exceedingly frustrating.

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Y'know I bet this could be done with a mod. If you could grab the main camera reference, your ship's velocity, and the amount of atmosphere it's traveling through, you could do some clever maths and apply a random vector to the position of the camera (in the process lerping it back to its original position). This would be easily tweakable too.

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I like the idea of this (although it's probably been mentioned before). There's no reason for anyone to have a problem with it if camera shake could just be disabled at the push of a key, however it would make launches much more dramatic and less tedious for a while.

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