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kiwiak
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Everything posted by kiwiak
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This certainly looks cool.
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This is best thing ever I remember using lazor cam when it still worked and this one actually has included docking aligment indicator functionality. God work? Only thing that it misses is lack and white filter.
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parts [1.12.x] 'Project Orion' Nuclear Pulse Engine
kiwiak replied to RoverDude's topic in KSP1 Mod Releases
I wonder if launching orion directly from KSC will leave launchpad intact -
[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
kiwiak replied to Angelo Kerman's topic in KSP1 Mod Releases
At least official release- 3,515 replies
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- pathfinder
- colonization
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(and 1 more)
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Im definetly using this one on my Jool mission..
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So, no its tme for 7m parts? Ahh these times when 3,5m engines from KW seemed overpowered
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parts [1.2] Karibou Expedition Rover [0.3.0]
kiwiak replied to RoverDude's topic in KSP1 Mod Releases
Cool, new part pack from USI, downloading right away. -
[Released] Free IVA Alpha v0.2.1 [1.12.x] (2022-11-24)
kiwiak replied to pizzaoverhead's topic in KSP1 Mod Development
great work so far -
[DEVTHREAD]Pathfinder - Space Camping & Geoscience
kiwiak replied to Angelo Kerman's topic in KSP1 Mod Development
Wow, didnt know that MKS had some alternative. Keep up good wark. -
[1.3.0] Stork Delivery System [SDS] version 0.2.6 [30.05.2017]
kiwiak replied to riocrokite's topic in KSP1 Mod Releases
Now these are handy parts. Keep up the good work. Also, interstate jettison able tank is good idea, no more hydrogen tanks sticking awkwardly from interplanetary ships waiting to be jettisoned Are these going to be two separate parts? Chassis and tank? -
[1.05] KerbolBattles Parts Pack [1/2/16]
kiwiak replied to SuicidalInsanity's topic in KSP1 Mod Releases
Great IVA man! I like capsules that have something bigger than tiny viewport. -
[1.2 - 1.4] Lithobrake Exploration Technologies 0.4 (2016-10-12)
kiwiak replied to NecroBones's topic in KSP1 Mod Releases
I really like 3 kerbal lander can and big landing legs.. These gonna be usefull. -
Is EL integrated with stock resource system? Or does it require kethane/karbonite?
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Telemachus on linux
kiwiak replied to kiwiak's topic in KSP1 Technical Support (PC, modded installs)
I run telemachus on linux 1.02 It works partially. I am able to controll hip from web browser using flight controll or touchball. Right click menu on antenna shows that data is transferred. But browser wont recive info from game, marker on map wont move and graphs display red "bad data". -
Telemachus on linux
kiwiak replied to kiwiak's topic in KSP1 Technical Support (PC, modded installs)
OK, thx. I was asking because it works partially for me, i can send commands to ship but i dong get data back, for example map dont respond. I thought that it didnt worked with linux at all. -
Have anyone tried to run telamachus on linux version of KSP? Does it works fine for you?
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[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
kiwiak replied to Nils277's topic in KSP1 Mod Development
These parts has interesting shapes, if i recall nobody has made parts like this before. -
Well, it says its for 0.24 in release thread so i thought its wont work with newest version.
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Is pue enviromental visual enhancments od still mantained, or do i need to download one of these packs like interstellar?
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I tried running telemachus on linux 64 bit version of KSP, 1.02. 1.02 shoudl be fine, right? telemachus wasntupdated to 1.04 It works partially. I am able to controll hip from web browser using flight controll or touchball. Right click menu on antenna shows that data is transferred. But browser wont recive info from game, marker on map wont move and graphs display red "bad data". And on top of that after some time in game everything disappeared, i just saw skybox, same in space center, log showed "look rotation viewing vector is zero" multiple times. Mayb its somehow related to telemachus too. I tested it on clean install except KER installed.