Tosh Posted February 5, 2012 Author Share Posted February 5, 2012 So Tosh, besides the RCS - only Gemini, what\'s next for you?I\'m currently in the project I would not like to disclose (as I\'m not the one who leads the job). Next will be RCS-Gemini. Next... I think I\'ll finish with it. Link to comment Share on other sites More sharing options...
venku122 Posted February 5, 2012 Share Posted February 5, 2012 So Tosh, besides the RCS - only Gemini, what\'s next for you?Moderfu(*&^$ helichoppers! thats whathttp://kerbalspaceprogram.com/forum/index.php?topic=6821.0 Link to comment Share on other sites More sharing options...
Tosh Posted February 5, 2012 Author Share Posted February 5, 2012 Moderfu(*&^$ helichoppers! Mother-what-doin\' helichoppers? ???Ah, Rule 34, I see Link to comment Share on other sites More sharing options...
Guest Flixxbeatz Posted February 10, 2012 Share Posted February 10, 2012 Yup. Titan IIIC-MOL. I think I need to reskin the upper tank to make it really look like a laboratory Link to comment Share on other sites More sharing options...
Spacecats! Posted February 11, 2012 Share Posted February 11, 2012 For me, the textures on the pod are rotated 90*, towards the left, facing from engine->parachute. Link to comment Share on other sites More sharing options...
Tosh Posted February 11, 2012 Author Share Posted February 11, 2012 For me, the textures on the pod are rotated 90*, towards the left, facing from engine->parachute.+1. It\'s already on my ToDo list. I\'ll fix it when I have time. Link to comment Share on other sites More sharing options...
Spacecats! Posted February 11, 2012 Share Posted February 11, 2012 +1. It\'s already on my ToDo list. I\'ll fix it when I have time.Thanks :3. Link to comment Share on other sites More sharing options...
Emilio Posted February 28, 2012 Share Posted February 28, 2012 You could make it as a deployable side-mounted parachute...But yeah, to be perfect, it would also need deployable skids... Hey guys ! now that we have 0.14 we can ! we 'just' have to understand how the gear works, and that\'s OK for the skids ! Next 'just' model a working rogallo wing ! I think that the landings are going to be...really kerbal ;P[EDIT]: I searched around the config files and you don\'t even need to create skids yourself, you can modify the deploy angle, orientation... next re-texture it a little and you\'re done !Going to try to fit a radial parachute on the gemini with those skids, to see if it can work... Link to comment Share on other sites More sharing options...
Guest Posted March 1, 2012 Share Posted March 1, 2012 Are you going to make a Titan to go with it? I\'ve tried to replicate a Titan using NovaPunch parts, but the Twin Bertha Lite engine is too weak for a first stage. Link to comment Share on other sites More sharing options...
Tosh Posted March 1, 2012 Author Share Posted March 1, 2012 Are you going to make a Titan to go with it?Nope.Use Saturn V mod Link to comment Share on other sites More sharing options...
Guest Posted March 1, 2012 Share Posted March 1, 2012 I\'ve done that. But the real Gemini was launched using the Titan, not Saturn. Not to mention it looks quite cool. http://en.wikipedia.org/wiki/Gemini-Titan_GLVMaybe I\'ll ask Feanor. He\'s making ICBMs anyway, and Titan is basically just that. Link to comment Share on other sites More sharing options...
Emilio Posted March 1, 2012 Share Posted March 1, 2012 Just learned that parachutes can\'t produce lift,only drag, so no paraglider but maybe the paraglider would be visual, and then we have two invisible winglets with high lift ? Link to comment Share on other sites More sharing options...
Tosh Posted March 1, 2012 Author Share Posted March 1, 2012 Maybe I\'ll ask Feanor. He\'s making ICBMs anyway, and Titan is basically just that.You may also increase Twin Bertha\'s thrust manually. See maxThrust parameter in KSP\Parts\NP_1.75mTwinBerthaEngine\part.cfg file.Just learned that parachutes can\'t produce lift,only drag, so no paraglider but maybe the paraglider would be visual, and then we have two invisible winglets with high lift ?I\'d wait till plugin documentation is released. Probably custom module DLL could provide some means to create a deployable part with lift. Link to comment Share on other sites More sharing options...
Guest GroundHOG-2010 Posted March 1, 2012 Share Posted March 1, 2012 Trying to re-enact the gemini 6-7. Link to comment Share on other sites More sharing options...
Guest Posted March 5, 2012 Share Posted March 5, 2012 OK, I\'ve set to make a Titan II myself, and I\'m doing fairly well. Maybe I\'ll also make other rockets of that family. BTW, I\'ve read a few things on Gemini, and it turns out it had a lot of things you didn\'t simulate (though they\'re modeled, as it turns out). Among these are four de-orbiting rockets and RCS system. Could you add them to the capsule? It\'d help with re-enecting missions once I\'ve perfected the Titan II (and especially once the docking is added, since I\'m planning to make a Titan III with Agena upper stage). Link to comment Share on other sites More sharing options...
Tosh Posted March 5, 2012 Author Share Posted March 5, 2012 Among these are four de-orbiting rockets and RCS system. Could you add them to the capsule? RCS: yes, it\'s planned. Though I\'m not sure when I gonna release that. Rockets: no. Link to comment Share on other sites More sharing options...
Guest Posted March 6, 2012 Share Posted March 6, 2012 OK. Shame about the deorbiting retros though. If I\'m not mistaken, these are the 'pop-up' looking parts, right? Maybe after more complex animation is implemented, they could look awesome popping up and firing (unless these are not retros, in which case nevermind). Link to comment Share on other sites More sharing options...
benjaminlawrence27 Posted March 6, 2012 Share Posted March 6, 2012 Gemini modules always looked mopey to me, what with the to windows that look like eyes and the large \'nose\' and all. Link to comment Share on other sites More sharing options...
Tosh Posted March 19, 2012 Author Share Posted March 19, 2012 To mod team: as I still consider this topic as \'active\' please do not archive it in the course of forum maintenance. Link to comment Share on other sites More sharing options...
Entropy Posted April 6, 2012 Share Posted April 6, 2012 Glad to see I\'m not the only Gemini fanboy \'round these parts.Now to do what NASA couldn\'t... Direct ascent Mun landing with Gemini! Link to comment Share on other sites More sharing options...
Yobee Posted April 22, 2012 Share Posted April 22, 2012 As someone who watched Gemini missions as a kid, I must say I\'m incredibly impressed with the work on this addon. Well done! And thanks! Link to comment Share on other sites More sharing options...
Elven_sword Posted May 5, 2012 Share Posted May 5, 2012 Now that we have animations, how about opening (pod bay) doors? And maybe with little kerbals inside? Link to comment Share on other sites More sharing options...
rodent Posted May 24, 2012 Share Posted May 24, 2012 Tried to download this add-on, got all excited about the Gemini parts, but says I don\'t have access to that part of the forum.Activated/Registered with the forum. Is this add-on still available?Thanks! Link to comment Share on other sites More sharing options...
Guest Posted May 24, 2012 Share Posted May 24, 2012 Works for me. Link to comment Share on other sites More sharing options...
rodent Posted May 24, 2012 Share Posted May 24, 2012 Tried to download this add-on, got all excited about the Gemini parts, but says I don\'t have access to that part of the forum.Activated/Registered with the forum. Is this add-on still available?Thanks!Correction, from the front page display-case, I get that error, when I drill down into the official forum heading, I can DL it. I got it now! Can\'t wait!Thanks! Link to comment Share on other sites More sharing options...
Recommended Posts