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Temperature scan can't be done...why?


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Temperature scan can't be done at >350km above Kerbin. So, Why?

Why as in 2 part:-

1st why: why dev not including "science" for this?

2nd why: why "science" in not included in 'High Space' over a planet?

Answer: The Dev just make it this way.
Edited by Sirine
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I just ran a test, shot a probe body, a thermometer, a battery, and a barometer to 321km above KSC and I got temperature readings the whole way. Will do this once more to aim for above 321km. in science you must repeat your test to confirm :)

Edit below is final test with pictured results :)

407km and change, picture of the barometer to confirm vacuum and the thermometer to confirm reading of temperature.

q7y6.png

cvof.png

as to why Sirine cannot get a reading is beyond me, but a picture of this issue may clear up what is going on, but as you see, it is possible :)

Edited by AlamoVampire
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Temperature scan can't be done...

In space High over Kerbin, Mun, Minmus...perhaps...all the planet...

Ok, confirm that..."all" in space high altitude, temperature scan can't be done.

No science for that...duhhhh

Edited by Sirine
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Sirine as you see in my picture, I am at an altitude above your OP and I am gathering temperature data, just how HIGH are you talking? I have other missions in other locations that are at varying altitudes including 1 in orbit of the Sun, and if i remember correctly it got temperature data as well. I can go double check to make sure, but, from my test, it seems somethings bugging perhaps in your save?

edit:

at an altitude of 690072K which is like 6 million kilometers I think above the sun, I am getting temperature data....

j137.png

fewp.png

Edited by AlamoVampire
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Sirine as you see in my picture, I am at an altitude above your OP and I am gathering temperature data, just how HIGH are you talking? I have other missions in other locations that are at varying altitudes including 1 in orbit of the Sun, and if i remember correctly it got temperature data as well. I can go double check to make sure, but, from my test, it seems somethings bugging perhaps in your save?

Try press, the "Log Temperature data"... via career mode.

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alrighty, stby. I will edit with results

and here is the edit, with pictures of my Career mode sun orbiting satellite:

r151.png

535h.png

as you see, still in orbit of the sun at 690071K and successful log of data. I got no science value out of it since I DID slam the satellites transmission capabilities back in .22 when I first made orbit of the sun, but, it DID record and transmit data of a temperature nature with no issues or complaints from the system.

Edited by AlamoVampire
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alrighty, stby. I will edit with results

and here is the edit, with pictures of my Career mode sun orbiting satellite:

http://imageshack.us/scaled/large/62/r151.png

http://imageshack.us/scaled/large/802/535h.png

as you see, still in orbit of the sun at 690071K and successful log of data. I got no science value out of it since I DID slam the satellites transmission capabilities back in .22 when I first made orbit of the sun, but, it DID record and transmit data of a temperature nature with no issues or complaints from the system.

Try get a reading..."Temperature High above the Sun". About....690071k + another four 0 at the back...6900710000km.

or

simple enough launch a probe high above Kerbin >350km, and get the temperature log done.

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Keep in mind that the ability of the temperature probe to "report a temperature" and "do a scan for science" are two completely different things in the game. The ability to report a temperature pre-dates the addition of "science" to the game in 0.22. So the two things are totally unrelated to each other.

This can be viewed as the temperature sensor reporting the temperature of itself, which would normally represent the temperature of its surroundings. This is why it can report a temperature in a vacuum. However, temperature of the surroundings in a vacuum is meaningless because there are no atoms/molecules to measure the temperature of, except that of the sensor/vessel itself, so you could view the lack of science as the game recognizing that the temperature reading is meaningless.

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well... I built a quick and dirty probe. Sent it to halfway between Duna and Dres <pictures below>. The thermometer scanned temperature, BUT at 32 BILLION meters above the sun, it did not or could not or WOULD NOT log the data. Why that is, is beyond me, but, clearly no deep space temperature readings lol.

4vqd.png

khdl.png

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well... I built a quick and dirty probe. Sent it to halfway between Duna and Dres <pictures below>. The thermometer scanned temperature, BUT at 32 BILLION meters above the sun, it did not or could not or WOULD NOT log the data. Why that is, is beyond me, but, clearly no deep space temperature readings lol.

http://imageshack.us/scaled/large/163/4vqd.png

http://imageshack.us/scaled/large/822/khdl.png

Well, you finally got the ideal.

'All' high-above-a-planet-temperature are unable to log... is a bug, or the Dev make it this way.

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Try press, the "Log Temperature data"... via career mode.

Career Mode isn't needed to test the ability to make scans. I agree with the argument that there's nothing to measure else than the heat induced by radiation. But can't we still get some science results ... maybe? No?

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Well, you finally got the ideal.

'All' high-above-a-planet-temperature are unable to log... is a bug, or the Dev make it this way.

well, there is high-above-a-planet and then there is deep space. I think as long as you are in the SOI of a planet or with in a reasonable distance to the sun if that is what has your in capture, you SHOULD get science from the temperature, BUT what the break off point in terms of distance is, I do not know. as to bug or not, who knows, perhaps the dev's have it this way so we cannot abuse science or its just to muddy of a pool to play in when it comes to how far is too high and where conflicts may come in?

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well, there is high-above-a-planet and then there is deep space. I think as long as you are in the SOI of a planet or with in a reasonable distance to the sun if that is what has your in capture, you SHOULD get science from the temperature, BUT what the break off point in terms of distance is, I do not know. as to bug or not, who knows, perhaps the dev's have it this way so we cannot abuse science or its just to muddy of a pool to play in when it comes to how far is too high and where conflicts may come in?

FYI.

heights for Kerbin:

-flight (0 m - 18 km)

-upper atmosphere (18 km - 69.1 km)

-space near Kerbin (69.1 km - 250 km)

-space high above Kerbin (250 km - SOI limit)

heights for Mün:

-space near Mün (0 m - 60 km)

-space high above Mün (60 km - SOI limit)

heights for Minmus

-space just above Minmus (0 m - 30 km)

-space high above Minmus (30 km - SOI limit)

heights for Kerbol

-space near Kerbol (0 km - 1,000,000 km)

-space high above Kerbol (1,000,000 km - ∞?)

heights for Moho

-space near Moho (0 km - 80 km)

-space high over Moho (80 km - SOI limit)

heights for Eve

-flight (0 m - 22 km)

-upper atmosphere (22 km - 60? km) (variable)

-space near Eve (60? km - 400 km)

-space high over Eve (400 km - SOI limit)

heights for Gilly

-space near Gilly (0 m - 6 km)

-space high above Gilly (6 km - SOI limit)

heights for Duna

-flight (0 m - ~11.5 km)

-upper atmosphere (not detected or highly variable detection)

-space near Duna (~11.5 km - 140 km)

-space high over Duna (140 km - SOI limit)

heights for Ike

-space near Ike (0 m - 50 km)

-space high over Ike (50 km - SOI limit)

heights for Dres

-space near Dres (0 km - 25 km)

-space high above Dres (25 km - SOI limit)

heights for Jool

-flight (-250 m - 118 km)

-upper atmosphere (sometimes not detectable; variable height range)

-space near Jool (118 km - 4000 km)

-space high above Jool (4000 km - SOI limit)

heights for Laythe (needs more verification)

-flight (0 m - 10? km)

-upper atmosphere (10? km - 15? km)

-space near Laythe (15? km - 200 km)

-space high above Laythe (200 km - SOI limit)

heights for Vall

-space near Vall (0 m - 90 km)

-space high above Vall (90 km - SOI limit)

heights for Tylo

-space near Tylo (0 m - 250 km)

-space high above Tylo (250 km - SOI limit)

heights for Bop

-space near Bop (0 m - 25 km)

-space high above Bop (25 km - SOI limit)

heights for Pol

-space near Pol (0 m - 22 km)

-space high above Pol (22 km - SOI limit)

heights for Eeloo

-space near Eeloo (0 km - <60 km)

-space high above Eeloo (<60 km - SOI limit)

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