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Question about KSP hierarchy?


buggy213

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So recently I have been developing stuff in Unity and while it's a great game engine, whenever I build my projects, it always has two things

1. The .exe

2. The <insertgamenamehere>win_data folder

However, KSP seems to not abide by these rules. Whats going on?

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KSP loads external assets (parts, plugins, etc.) into the game. I'm not familiar with Unity, but Squad may have chosen to relocate the assets outside of the KSP_data folder simply so that it's easier to find when installing addons.

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