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Mk16 Parachute turns black - Is this a bug?


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As the title suggest i have a problem with Mk16 parachute. Everytime i launch 0.23 MK16 is black. I thought that they changed it in 0.23 because in 0.22 it was white. I have tho copies of 0.23 on my PC (one is for KMP and one is vanilla). In both of them MK16 is black. I've also copied it's model from 0.22 and it's still black. Any ideas how to solve this issue?

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Well, this happened to other parts too when they weren't loaded correctly, but after reloading the game it was all correct. In fact black wings or Jumbo tank looked cool. That gave me an idea for a mod allowing colouring parts. Is there any? MK16 though loads incorrect everytime, even if there are multiple copies of it. Any ideas on how to make it white?

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Generally speaking this occurs when an objects Texture files are not correctly loaded (I've had it happen with just about every part at least once) and it occurs more often if you are using lots of part mods. As far as A mod allowing you to change the color of rockest and whatnot you are looking for Kerb Paint.

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Well, this happened to other parts too when they weren't loaded correctly, but after reloading the game it was all correct. In fact black wings or Jumbo tank looked cool. That gave me an idea for a mod allowing colouring parts. Is there any?

Regarding this portion, yes, there is a mod callled KerbPaint, which lets you paint your craft in the editor.

As for the problem, I suggest running the updator again. It sounds as if something has become corrupted. If that fails to work, I would go to the official support and bugs thread. I haven't experienced it so I cannot say if it's widespread enough to be a bug, but something definitely isn't right.

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No problem. Thanks for information. Good thing is that it's only visual bug. As I said before it would be great if someday colouring and creating decals will be implemented in one of future updates. Thanks for help. I think the problem is solved.

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Yeah this is a bug, the devs know, it's not caused by alt+tab either.

There wasn't time to fix it sorry.

Thanks for the info.

Funny thing is, at first I was like "Wow ! This black MK16 looks sooooooo cool on my MK1 Pod !!!"

Then, on launch pad ... "Oh noes ... it is white again."

:D

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Well, if we are talking about issues with editor, can I ask a question about another annoying thing which is not a bug, but as I think was already suggested somewhere, or it will be seen as inappropriate to ask here?

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Ok. Do you happen to know if there is a way to sort parts in editors? I feel that tabs in current versions are quite unsorted not to say it's a mess there. I think that if parts were organized so that eg decopuplers and separators are next to each other from smallest to biggest, same with adapters and fuel tanks, it would be easier to find some of them. Right now when I'm looking for example for 3m decoupler, or radioisotopic generator i need to remember where they are exactly. Is there a plugin allowing sorting or filtering parts? Ift you feel that this post should be separated from this topic, edited and moved please let me know and edit it or delete it. I'm new here. Thanks.

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There are plugins for this, see the part catalogue or part organizer , installing both gave me issues though.

The actual order of parts seems odd though, and is not only different on Windows compared to Linux, I found that it can be different for me between one KSP install and another.

I think it's being ordered by file creation date, rather than alphabetically.

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  • 3 months later...

Can't remember if it was with the M16 Parachute or not, but the other day in 0.23 I noticed a glitch in the lighting of the parachute cords where there would be a solid shadow covering half of the area inside the cords that would change as I rotated my view. Hard to describe visually, I know. I wish I'd have gotten a screenshot of it.

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