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Moar Particle Effects and FX's.


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I was landing Bobcat's Altair on the mun a few minutes ago, and I had a thought. Back in the Apollo program, when the lander neared the ground the engine's exhaust would begin to blow dust away from the lander and into the "air". Then I started thinking (Halt: "Always a dangerous pass-time".), why don't we have this kind of thing in KSP? It would be awesome to have this kind of thing in the game! Imagine coming in to land, and seeing they grey dust of Mun, or the brown sand of Laythe spraying away from your lander as you come in to touch down on these strange worlds?

And then I kept on thinking. Why not put in the launch smoke flaring off of the ground as well?

Like this:

GPN-2000-001876.jpg

Edited by Deathsoul097
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Your point is?

I would like to see this stock. In the game. Under certain conditions. Your post has absolutely no relevance here. I am not asking for a mod to be made to do this, or to find a mod that does this, I am asking the DEVS to make these things stock. If I wanted to know about any mods or modding tools relating to this, I would ask in the modding section, wouldn't I?

So help me, I will cyberslap the shiznit out of the next person I see doing this kind of thing, or who just links to a mod that does what the person is asking the DEVS to do.

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I would love to have a great big billowing plumes of exhaust shoot out the side of the launch platform on ignition, but from my experience particle effects have always been one thing that have plagued games over the decades.

If you want full volumetric smoke/dust/fire, which looks much nicer, it puts a massive strain on the GPU, and if you use camera-oriented 2D sprites, they perform better but they just don't look that good. I suppose there could be an option in the settings to choose between the two, like in Microsoft Flight Simulator, but that may just require even more development resources.

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