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Rippled models


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Hello

I'm trying to get started modelling, and I was relatively successful in making the rough shape in blender. However I was looking how to make those rippled shapes similar to the FL-T200 Fuel Tank. Can anyone give me any tips how to accomplish this?

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The easiest way to get the corrugated look is to simply put that into the texture. The model is basically a cylinder, perhaps you would want to add extended rings at the ends, but the corrugation effect is not done at all in Blender. At least, that's the way I'd do it. :)

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by the way, once you know how to work with lines and chamfer, you should be able to create ripples with relatively few extra poly's. depending on the type of ripples you want to do, will depend on whether you use actual geometry or just a bump map.

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