GusTurbo Posted January 18, 2014 Share Posted January 18, 2014 As you probably already know, I love craft design, first and foremost. That's why I made the Open Source Construction Techniques thread. I think it's valuable to share techniques and designs that might inspire others in their craft building. One problem I have is that most of my designs never see the light of day because they're often not ready for their own thread, and may never be. I'm sure I'm not the only one, so I created this thread so can post your works-in-progress and give and receive feedback on your nascent creations. ___________________________ Mini Apollo I'll start: A while back, I created a very small, command-seat based Apollo LEM lander. I never did anything with it, until recently, when I started building a miniature Saturn V to lift it, and a proportionately small CSM. Quote Link to comment Share on other sites More sharing options...
panzerknoef Posted January 18, 2014 Share Posted January 18, 2014 Looks pretty awesome!! Quote Link to comment Share on other sites More sharing options...
astropapi1 Posted January 18, 2014 Share Posted January 18, 2014 Definitely a nice idea for a thread. I'm one of those guys that tend to overcomplicate stuff. Then I get distracted and never actually fly the missionsThat's the main reason why my only manned interplanetary mission has been an apollo-style Eve flyby...My Duna direct mission is slowly taking shape, after my Constellation-style one grew way out of my limits and eventually got scrubbed. Another thread bookmarked! Quote Link to comment Share on other sites More sharing options...
Comrade Jenkens Posted January 18, 2014 Share Posted January 18, 2014 I like this idea. You can watch big projects come along and see how they progress. Quote Link to comment Share on other sites More sharing options...
I_Killed_Jeb Posted January 18, 2014 Share Posted January 18, 2014 (edited) Add fairings and it'll look sweet! I made a mini-pollo as well some time ago. I recommend clipping in two command seats into the capsule, and you have yourself a genuine apollo missionRecently I've been working on an SSTO and its interplanetary mothership, the design's finished but getting the mothership into orbit has been a WIP. Nearly complete, however...I'm also very off-and-on for the past year working on the Super Guppie, the most nonsensical SSTO concept I could come up with, but alas this poor pup can barely leave the runway Edited January 18, 2014 by I_Killed_Jeb Quote Link to comment Share on other sites More sharing options...
DisarmingBaton5 Posted January 18, 2014 Share Posted January 18, 2014 Cupcake-style VTOL family:Also a shuttle, cargo bay doors by Infernal Robotics:Warranty void if ugly. Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted January 18, 2014 Share Posted January 18, 2014 (edited) I've been stuck with this guy for A YEAR and I still haven't gotten around to releasing it. :/The Odysseus STS' launch was delayed for almost a month.I built the "Zondpollo-L3" but I didn't release it.Pico Navaho and a derivative of it:I made a whole family of advanced MPCVs, but I got distracted when 0.20 was released and the entire family (only a few weeks old) were left to rust.Fortunately, I was able to find the .craft and refurbish them in 0.23. Edited January 18, 2014 by Giggleplex777 Quote Link to comment Share on other sites More sharing options...
I_Killed_Jeb Posted January 18, 2014 Share Posted January 18, 2014 Giggle, what's wrong with it? Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted January 18, 2014 Share Posted January 18, 2014 Giggle, what's wrong with it?I was afraid that no one could fly it. Quote Link to comment Share on other sites More sharing options...
I_Killed_Jeb Posted January 18, 2014 Share Posted January 18, 2014 I was afraid that no one could fly it.Indeed, a major concern... I feel it takes 90% of my development time to get that last 10%, to ensure consistent reliability and usability, as opposed to coaxing something into orbit once. BTW how'd you get the tiny fuel tanks to surface attach onto the wings? Quote Link to comment Share on other sites More sharing options...
The Fleet Master Posted January 18, 2014 Share Posted January 18, 2014 F-8 Spooky is yo most Recent designs, I just recently took it out for another test flight, All I need to do is arm it. Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted January 18, 2014 Share Posted January 18, 2014 Indeed, a major concern... I feel it takes 90% of my development time to get that last 10%, to ensure consistent reliability and usability, as opposed to coaxing something into orbit once. BTW how'd you get the tiny fuel tanks to surface attach onto the wings?Cubic struts. Quote Link to comment Share on other sites More sharing options...
I_Killed_Jeb Posted January 18, 2014 Share Posted January 18, 2014 Cubic struts.The magic duct tape of all things KSP Quote Link to comment Share on other sites More sharing options...
likke_A_boss Posted January 18, 2014 Share Posted January 18, 2014 The magic duct tape of all things KSPThis mod is even more magical magic duct tape, with other tri-hex stuff included.http://forum.kerbalspaceprogram.com/threads/24849-WIP-THSS-Tri-Hexagonal-Structural-Strut Quote Link to comment Share on other sites More sharing options...
panzerknoef Posted January 19, 2014 Share Posted January 19, 2014 I was working on a 3man space shuttle in 0.22, then came 0.23 and the project was soon forgotten. I was doing final tweaking on it, maybe i should pick it back up. Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted January 19, 2014 Share Posted January 19, 2014 This mod is even more magical magic duct tape, with other tri-hex stuff included.http://forum.kerbalspaceprogram.com/threads/24849-WIP-THSS-Tri-Hexagonal-Structural-StrutThat mod is also more lag inducing that unreduced B9. Quote Link to comment Share on other sites More sharing options...
Captain_Party Posted January 19, 2014 Share Posted January 19, 2014 -snip- When do we get those MPCV's? Quote Link to comment Share on other sites More sharing options...
Spartwo Posted January 19, 2014 Share Posted January 19, 2014 (edited) Dis..And this..And this..And this..(Still pushing the max speed) Edited January 19, 2014 by Spartwo Quote Link to comment Share on other sites More sharing options...
Comrade Jenkens Posted January 19, 2014 Share Posted January 19, 2014 I though that this thread was for showing the design, construction and testing of the craft rather than just a showcase for anything. Quote Link to comment Share on other sites More sharing options...
Spartwo Posted January 19, 2014 Share Posted January 19, 2014 It's just for work in progress pieces isn't it?? Quote Link to comment Share on other sites More sharing options...
Ravenchant Posted January 19, 2014 Share Posted January 19, 2014 That's the main reason why my only manned interplanetary mission has been an apollo-style Eve flyby...Funny coincidence, just yesterday I launched the craft which is going to do exactly that. Well, minus the apollo-style part. Looks more like one Deep Space Habitat concept.The thing is sturdy, barely weighs 30 tons with empty tanks and can be easily configured for various purposes (slap NERVAs on it and you can return from Eeloo), so I'm thinking of releasing some variations once I polish and test them. Quote Link to comment Share on other sites More sharing options...
GusTurbo Posted January 19, 2014 Author Share Posted January 19, 2014 It's just for work in progress pieces isn't it??Yes, any work in progress is appropriate. Descriptions of your work are highly encouraged as well. Quote Link to comment Share on other sites More sharing options...
Bartybum Posted January 19, 2014 Share Posted January 19, 2014 Funny coincidence, just yesterday I launched the craft which is going to do exactly that. Well, minus the apollo-style part. Looks more like one Deep Space Habitat concept.*snip*The thing is sturdy, barely weighs 30 tons with empty tanks and can be easily configured for various purposes (slap NERVAs on it and you can return from Eeloo), so I'm thinking of releasing some variations once I polish and test them.That thing is awesome. I've always wanted to do a fly-by mission, but I worry about the orbital maneuvering involved. Quote Link to comment Share on other sites More sharing options...
Rune Posted January 19, 2014 Share Posted January 19, 2014 I think that counts as work in progress. I'm still in the process of deciding how many big reds are enough, and frankly, lifting them one by one is getting a tad tedious. I may re-develop a Nova again to cut launches in half. It's a Grand Tour mothership, with a Tylo-rated lander and a couple of SSTOs to collect the science. So far, I estimate it will be a great improvement part-wise compared to its earlier versions, at about ~600 parts for the finished behemoth (I plan on putting 17 tanks there!). I hope that's enough delta-v Rune. The great part is, it's short of rated for wherever you want to take her, just put tanks and drive pods accordingly. Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted January 19, 2014 Share Posted January 19, 2014 (edited) So, 116 parts at 15 FPS.YES, the structural frame is welded. Otherwise it would be ~550. This is literally the backbone of Starpoint shipyard.I'm gonna half the docking ports inside and more than half them on the outside. I need to reduce the part count further (that'l get me under 100).I have 60 lights and 40 docking ports. Dockign ports I'm gonna reduce down to 18. Not sure how to reduce the lights without ruining the illumination inside the gantry.EDIT: So I removed all the lateral docking ports (that's what the end sections are for ) and I reduced the interior ones to 8. Still having a problem with the 60 lights, 3 on each rib. Edited January 19, 2014 by Captain Sierra Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.