Jump to content

Super computer?


Guest Brody_Peffley

Recommended Posts

Guest Brody_Peffley

I was wondering if 4 computers all the same specs. hooked up to a program that makes a network between the computers like a super computer. If it would help with fps. or even allow more parts. I was just imaging using the worlds most powerfulest supercomputer and playing kerbalspaceprogram on it :D

And is it even possible for ksp to be able to use a super computer? since my understandings is they divide the work.

Link to comment
Share on other sites

Its not ...... Unless you blow a huge wad of money on fiber channel or 10Gigibit LAN

See the real reason to use * clusters * is to render Long hollywood films and do things that are long term like renders and physics sims *not the KSP kind * .

infact I had 8 computers as a cluster back in the 2000s to do renders with Bryce and transcode with Final cut Pro and POOCH .

Real time things like games are the last thing you want to run on a cluster .

BeoWoulf is one and apple QAdmin is another .

I dont think KSP can divvy up the tasks ,

With today's Hex core PCs you dont NEED a supercomputer ..

I know Ill be flaimed for this ...... but the new mac pro is a HECK of a non consumer computer .

If I rememer right its 6 GB of Video ram shared with 2 GPUs . its not a game rig but if you are gonna Blow cash on 4 PCs that are worthy of a cluster . then you can afford the mac and just run Win 7 on it . Like I do for my games. I use the mac side for * work *

I have the last ever old case one and it runs KSP like a boss...... I have YET to choke it .

One day I had KSP on one screen doing its thing and I played Portal 2 on the other .

both were just humming along well

Edited by Peter KG6LSE
Link to comment
Share on other sites

Guest Brody_Peffley
Its not ...... Unless you blow a huge wad of money on fiber channel or 10Gigibit LAN

See the real reason to use * clusters * is to render Long hollywood films and do things that are long term like renders and physics sims *not the KSP kind * .

infact I had 8 computers as a cluster back in the 2000s to do renders with Bryce and transcode with Final cut Pro and POOCH .

Real time things like games are the last thing you want to run on a cluster .

BeoWoulf is one and apple QAdmin is another .

I dont think KSP can divvy up the tasks ,

With today's Hex core PCs you dont NEED a supercomputer ..

I know Ill be flaimed for this ...... but the new mac pro is a HECK of a non consumer computer .

If I rememer right its 6 GB of Video ram shared with 2 GPUs . its not a game rig but if you are gonna Blow cash on 4 PCs that are worthy of a cluster . then you can afford the mac and just run Win 7 on it . Like I do for my games. I use the mac side for * work *

I have the last ever old case one and it runs KSP like a boss...... I have YET to choke it .

I just feel bad for this guys lag..

the largest plane in ksp..

Well I was just wondering. Was going to spend money on a cluster to do molecue simulations.

Link to comment
Share on other sites

If the KSP physics could use more than a single core you'd get up to a (Insert core count here)x boost to performance. Then and only then would making a cluster even remotely make sense, as most PCs these days are in effect, clusters (Having more than 1 CPU/thread)

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...