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More Powerfull Hydraulic Detachment Manifold/Radial Decouplers/


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I've come across this issue a lot since using mainsails and rockomax jumbo tanks for most of my rockets, the hydraulic detachment manifold just doesn't have enough kick to push the tanks away far enough, often times the middle of the asparagus stage will get it's engine or tank destroyed by an impact. In fact, the very baseline radial decouplers (I think that's what they are called) are better, because they are further away, but even then you are gambling. I'd like to see a rockomax sized decoupler strong enough for these tanks added in.

Until then I may make a small mod to add another decoupler with more explosive force, but I'd really like it in vanilla.

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edit: Hmm, I had that wrong, I was thinking seperatrons were the other kind of decoupler that detaches from both sides. I guess you just aim them towards your rocket to do it.

Could be an issue with part count for some people but I will have to give those a try. I figured all the tiny engines were just liquid ones for landers.

Edited by XOIIO
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Yeah, I guess they are completely useless. After all, it's not like this asparagus rocket worked nicely:

OO4xSWd.png

And it's totally not like two separatrons were sufficient to push those 3 jumbos with the mainsails and nosecones away from the rest of the booster:

jZ7ErHs.png

It honestly sounds like you're not using them properly, since I was able to make them useful in the same design you said they were useless in. There is no need for additional larger decouplers. This sounds like you're demanding new parts to make up for your own shortcomings in rocket design.

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I've come across this issue a lot since using mainsails and rockomax jumbo tanks for most of my rockets, the hydraulic detachment manifold just doesn't have enough kick to push the tanks away far enough, often times the middle of the asparagus stage will get it's engine or tank destroyed by an impact. In fact, the very baseline radial decouplers (I think that's what they are called) are better, because they are further away, but even then you are gambling. I'd like to see a rockomax sized decoupler strong enough for these tanks added in.

Until then I may make a small mod to add another decoupler with more explosive force, but I'd really like it in vanilla.

Be careful. There is a known bug where attaching struts to a fuel tank attached by radial decoupler nullifies the decoupler's ejection force. This is known and slated to be fixed. For now, Sepatrons are an amazing thing. If those aren't good enough, go look up a single part mod called Perfect-trons. They are mounted differently and back more force than stock sepatrons.

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