NQMT Posted February 18, 2014 Author Share Posted February 18, 2014 New car is legal. I'd love to see what times that thing can pull out! Link to comment Share on other sites More sharing options...
donfede Posted February 18, 2014 Share Posted February 18, 2014 New car is legal. I'd love to see what times that thing can pull out!Thank you! Link to comment Share on other sites More sharing options...
randomness5555 Posted February 18, 2014 Share Posted February 18, 2014 That car is Brilliant XP Might be faster than mine too, knowing my luck so far. Link to comment Share on other sites More sharing options...
CaptainGiblets Posted February 18, 2014 Share Posted February 18, 2014 Hey, there is next seasonThat car is Brilliant XP Might be faster than mine too, knowing my luck so far. Link to comment Share on other sites More sharing options...
NQMT Posted February 20, 2014 Author Share Posted February 20, 2014 NOTICE: Race One will be closed on Sunday, February 23, at whatever time I feel like closing the race. Link to comment Share on other sites More sharing options...
donfede Posted February 20, 2014 Share Posted February 20, 2014 Kendin Kerman riding in krr02F-KMk2 completed race 1 with a lap of 1:31 (6:00 - 7:31).Standing StartCrossing the finish linePath map, 2m line widthThe car handled the kraken obstacles while crossing terrain tiles mostly well (though it still its share of rolls). I ran through the course many times. There's probably a couple more seconds that could be squeezed out. Link to comment Share on other sites More sharing options...
GROOV3ST3R Posted February 20, 2014 Share Posted February 20, 2014 (edited) Okay, so seeing as a lot of people are getting better results, I thought I will capitalize on that as well and improve mine. Here is what I managed to scraped from the bottom of the barrel:NeoX GP - Time: 1:28Start: MET 9:50Finish: MET 11:18Track record:Pressure turned out to be too great for Camrod, as he buried the car in a nearby oil tanker - thankfully it was empty, and strangely indestructible. He was already driving on the edge, as he had lost the front wing halfway through the race, during one of the tense kraken moments:All that I can say is: I cannot wait for Season 2 part pack as I am having serious trouble with steering lock above 28m/s - and in order to activate my 2 wheel turning system I need to be driving straight. Any amount of turning causes the rear wheels to lock up at an angle and sends me sideways into a wall or ... an oil tanker. Edited February 20, 2014 by GROOV3ST3R Link to comment Share on other sites More sharing options...
donfede Posted February 21, 2014 Share Posted February 21, 2014 ...All that I can say is: I cannot wait for Season 2 part pack as I am having serious trouble with steering lock above 28m/s - and in order to activate my 2 wheel turning system I need to be driving straight. Any amount of turning causes the rear wheels to lock up at an angle and sends me sideways into a wall or ... an oil tanker.I found RCS to be critical to turning, especially at the higher speeds. Learning to 'maximize RCS usage' by switching between translation/rotation modes was instrumental in cutting off several seconds (and steering at higher speeds). On my KMk2 version I relocated the RCS to the edges of the wheel axles. I also have action groups to toggle each RCS, assisting with steering. Nice run and impressive staying within the lines; I had better times than the one I submitted, but would veer off past the sidewalks onto the grass on the last couple very-sharp turns. Link to comment Share on other sites More sharing options...
GROOV3ST3R Posted February 21, 2014 Share Posted February 21, 2014 Yeah, I had some iffy turns I'm not sure of even in this one. But at least on this occasion I actually managed to complete a lap xD That Kraken next to the satelite dish is a real killer for me.So how do you set those groups up anyway? Would that not be inconvenient having to press random buttons on top of regular steering? I find it fairly awkward pressing Shift all the time while trying to steer and switching between 2 wheel steer and 4 wheel steer.On the side:I think next season, there will also be a rule about break lights and mounted cameras as well as RCS placement to try and force some limitations on players, standardize vehicles and force everyone to think outside the box ^^I already tested break lights with the Aviation Lights plugin - if set to toggle lights on via Brake action group, they only come on when the breaks are applied. Very neat feature to have. Link to comment Share on other sites More sharing options...
NQMT Posted February 22, 2014 Author Share Posted February 22, 2014 Race One has now been closed. Race Two will be open soon.Note: GROOV3ST3R has already set a time for Race Two, as he is going on a short break and will be back in the competition in around two weeks. Link to comment Share on other sites More sharing options...
CaptainGiblets Posted February 23, 2014 Share Posted February 23, 2014 Can't wait for race two! Link to comment Share on other sites More sharing options...
NQMT Posted February 23, 2014 Author Share Posted February 23, 2014 (edited) You won't need to.Race Two: GROOV3ST3R GPThis race was named after GROOV3ST3R, who was nearly the original season champion before the thread was closed, and the rules refined.Race Standings:1st: GROOV3ST3R - 1:35 (5pts)2nd: donfede - 1:37 (3pts)3rd: Frafor - 1:39 (2pts)4th: CaptainGiblets - 1:48 (1pt)5th: vger - 1:506th: Blaze 9X - 1:517th: DisarmingBaton5 - 1:558th: DaPatman - 1:569th: randomness5555 - 2:38 Edited March 18, 2014 by Kyrian Link to comment Share on other sites More sharing options...
CaptainGiblets Posted February 24, 2014 Share Posted February 24, 2014 Going to run race two tomorrow, so, yeah Link to comment Share on other sites More sharing options...
randomness5555 Posted February 25, 2014 Share Posted February 25, 2014 Yeah, that's nice but you havn't given us the download link for the track :|Still, here's hoping I can do better than last time...I think I canme literally last on track one. Link to comment Share on other sites More sharing options...
NQMT Posted February 25, 2014 Author Share Posted February 25, 2014 randomness5555, it's in the mod pack :/ Link to comment Share on other sites More sharing options...
randomness5555 Posted February 25, 2014 Share Posted February 25, 2014 (edited) Wait-They weren't a seperate link!? ........ My bad. Going to give this a go, at least this time I know what time I have to beat.Edit-No sign of the second course in the first link. What am I doing wrong? Was there another link for the courses? Edited February 25, 2014 by randomness5555 Checked first link Link to comment Share on other sites More sharing options...
NQMT Posted February 25, 2014 Author Share Posted February 25, 2014 Look in the OP, there's a link to the mod pack. All the tracks are in Gamedata/PersistentTrails/PluginData/Tracks. Link to comment Share on other sites More sharing options...
randomness5555 Posted February 26, 2014 Share Posted February 26, 2014 Update: HORRIBLE THINGS HAPPENED (We've been having lots of power cuts recently) and I lost my F1 save(Corrupted. Damn.) . And owing to not backing up the craft's I've lost my car. I will be dropping out of this tournament :\ Link to comment Share on other sites More sharing options...
GROOV3ST3R Posted February 26, 2014 Share Posted February 26, 2014 I'm on holidays at the moment as you may or may not know. Kyrian has posted my time as I've pulled in a favour from him since I'm unable to post any times for another week. Randomness, if you can rebuild your car according to screens in this thread, I'm sure you can continue on with the tournament it'll be fine. Greetings from Canary Islands Link to comment Share on other sites More sharing options...
donfede Posted February 26, 2014 Share Posted February 26, 2014 Update: HORRIBLE THINGS HAPPENED (We've been having lots of power cuts recently) and I lost my F1 save(Corrupted. Damn.) . And owing to not backing up the craft's I've lost my car. I will be dropping out of this tournament :\Hi randomness -- please reconsider. Talking with Kyrian via PM, I had suggested the idea of allowing racers that did not score points to get a chance to update their car. Sounds like this may be the right opportunity for you do do so . Link to comment Share on other sites More sharing options...
vger Posted February 27, 2014 Share Posted February 27, 2014 Aight... late-starter and wannabe Evel Knievel (actually, don't we all have that in us if we're playing this game?) looking to get in on this.A little inquiry on the design rules though. 2.2. Rear wing must be on a separate pylon, connected to either the base of the car, or the pylon keeping the driver safe from a roll.What is meant by pylon here? Is this specifically referring to the "Structural Pylon" part? Hard to tell even when looking at the screenshots of other rovers. Link to comment Share on other sites More sharing options...
CaptainGiblets Posted February 27, 2014 Share Posted February 27, 2014 (edited) It just means a little segment stick off the car like this not the black bit the white stripe bit at the back Edited February 27, 2014 by CaptainGiblets Link to comment Share on other sites More sharing options...
NQMT Posted February 27, 2014 Author Share Posted February 27, 2014 1. randomness5555, since you have a good reason, you can create a brand new car for races 2-9.2. GROOV3ST3R, send pictures! Sounds lovely!3. vger, as an idea, follow the link below. It has the rear wing located on a 'stick' of sorts.http://www.sportscardigest.com/wp-content/uploads/F1-Williams-FW07-04-Side.jpg Link to comment Share on other sites More sharing options...
vger Posted February 27, 2014 Share Posted February 27, 2014 Thanks for the spoiler tip. Now if only I could figure out what the deal is with action groups. Never had to use them before because I never saw a need to lock any controls. Any changes I try to make to the control surface in consuction mode don't seem to stick. I set pitch yaw and roll to inactive, go to the launchpad, and it's moving again. Tried putting 'activate spoiler' as a toggle into an action group, that didn't work either. Every time I go back to edit the vehicle, both the action group and the settings I applied to the surface are gone as if I never changed anything. And the FAR flight tweaks only seem to effect the control surfaces while the car is still attached to the command module. *scratches head* Link to comment Share on other sites More sharing options...
NQMT Posted February 27, 2014 Author Share Posted February 27, 2014 Try docking mode, see if that works. I always lock the surfaces AND go to docking mode, as a precaution.Also, try deactivating EVERYTHING about the control surfaces. Link to comment Share on other sites More sharing options...
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