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Bipropellant engines overheating VERY quickly-- mod issue?


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I just installed a couple new mods, the most important I'm assuming to be Interstellar. But when launching multiple lifters that were previously tried and true, they are now overheating and exploding before hitting 30,000 meters. And that is on less than 50% thrust!

I suspected that it was because Interstellar puts much more importance on waste heat, and offers a bunch of radiators to deal with it. However, the Wiki says nothing about conventional engine waste heat, only that from the mod parts. In practice, I stuck a bunch of radial heatsinks onto the lifter-- no effect; they are reading zero heat load.

Is there something I'm missing? Just in case, here's a list of the other mods I installed/updated at the same time (silly, stupid practice, I know. >.<)

DRE 4.3

FScience 0.2

KJR 1.7

KAS 4.5

FAR 0.12.5.2

Might it also have something to do with the updated FAR? I've been using a fairly old version until today.

Edited by RSwordsman
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This is Deadly reentry issue. I believe it was fixed already, check its topic for update. Otherwise it may be modded engine conflice with Deadly Reentry, in that case those engines need to be tweaked to produce less heat.

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The engines I experienced it with were the large stock SRBs and LVT-45s. I will try slowing down to see if that works though. Thanks for the responses so far. :)

EDIT: I slowed my ascent speed to like 1-2 m/s^2 and that seemed to do the trick. It was my aggressive flying all along! XD

Edited by RSwordsman
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