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stack/attach node bug or ... ?


Justin Kerbice

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Hi,

this is a stock part here just to show the issue (I have the same with a part I'm working on).

327766screenshot195.png

Note: I have not rotate the part when trying to attach.

Is this work as expected or not ?

If yes, I think IMHO it is confusing to the user that only top/bottom node can be connected/stacked and rotating the hub to make top node face the 1st attached is needed to create such group (and notice top/bottom are not indicated on texture like the arrow displayed on some cardboxes).

Can I supposed it's a bug ?

(cfg file doc is not very clear on such things)

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I believe it's actually due to the defined orientation of the nodes. Each node has a vector defining its orientation, in addition to its position. If you redefine the four side nodes on the hub to share the same orientation as the top and bottom, you could attach just fine exactly as shown in the picture -- however, that orientation would be undesirable for just about anything else you might want to attach to those nodes, since you normally want things attaching to the side nodes sideways, not upright.

Note that you can attach the hubs to those four nodes by rotating the hubs onto their sides.

Edited by Gaius
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