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Easier Plugin Testing In-Game


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Hello!

I'm currently testing some parts and plugins in-game.

I know you can use the debug console (Alt-F12) to reload assets in the database, but how do I replace my plugin's .dll file while the game is running? When I try to do it in the windows explorer, it's stopping me because the file is in use.

Currently I have to close and relaunch the game every time I build and want to test stuff. There must be an easier way?

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