Jump to content

Infernal Robotics in kOS?


JavaProphet

Recommended Posts

I couldn't find anything on automating, say, moving of joints and ligaments that I made with kOS? I just made this walker rover thing that is stable without SAS, but it is very complicated to use... and I feel a little kOS script could change that. Anyone have some ideas as to how I would do this? I've also began the same ambition as to make a relatively large human model, with muscles and such. It will be unpilotable without kOS.

Link to comment
Share on other sites

There have been some tests with pretty much functioning IR/kOS integration that were not made public outside of some demo videos. However, there was an undisclosed problem that needed fixing before release. Now, however, Sirkut has indicated that he wants to do a rewrite of the IR guts completely. No indication of an ETA.

Long story short: its coming, but when is unknown.

Link to comment
Share on other sites

  • 3 months later...
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...