Platipucat Posted September 4, 2014 Share Posted September 4, 2014 It is a little hard to control on takeoffs but beside that its awesome!!! Link to comment Share on other sites More sharing options...
Sage Sagan Posted September 4, 2014 Author Share Posted September 4, 2014 (edited) It is a little hard to control on takeoffs but beside that its awesome!!!Yup, I find its best to make sure the shuttle is oriented so that the belly is facing away from the VAB door then the wings are lifting in the "right" direction in the gravity turn.Making the turn at higher altitude helps as well.Crazyodd, I am stumped by that. I launched on a vertical stack into space, docked with my station and then returned to KSP.I experienced no control oddness on the glide back in. This is a lifting body return ship, most of the re-entry flight is un-powered and ends in a glide to runway like the Dreamchaser or Mig-105 Edited September 4, 2014 by Sage Sagan Link to comment Share on other sites More sharing options...
AlbertKermin Posted September 4, 2014 Share Posted September 4, 2014 Awesome to see this finally released! Link to comment Share on other sites More sharing options...
AlbertKermin Posted September 4, 2014 Share Posted September 4, 2014 I was just testing it in KSP, and it took a bit of adjusting to, but I managed a safe landing on my second attempt. You do have to be careful, though, as the RCS is strong enough to flip it end-for-end in atmosphere, even at full speed. Try killing the RCS, and make sure there isn't too much fuel on board. Link to comment Share on other sites More sharing options...
Sage Sagan Posted September 4, 2014 Author Share Posted September 4, 2014 (edited) I was just testing it in KSP, and it took a bit of adjusting to, but I managed a safe landing on my second attempt. You do have to be careful, though, as the RCS is strong enough to flip it end-for-end in atmosphere, even at full speed. Try killing the RCS, and make sure there isn't too much fuel on board.Yup make sure it's empty, I think the RCS thrust values are a little high.Just noticed that the wings don't have if they are left or right in the SPH/VAB..will fix and re-postWings re-named and RCS turned down a littleNew link uphttps://www.dropbox.com/s/x8xq1nd21f1oaoz/Pteron.2.rar?dl=0 Edited September 4, 2014 by Sage Sagan Link to comment Share on other sites More sharing options...
blackheart612 Posted September 4, 2014 Share Posted September 4, 2014 Maybe make a thread in Releases? Also nice and yaaay I downloaded already. Nice to see this finished I've got an idea with that problem but if you have a fix already then it's fine. I'll just rest now and check it tomorrow when I open my KSP Link to comment Share on other sites More sharing options...
montyben101 Posted September 4, 2014 Share Posted September 4, 2014 Cant wait for an IVA! do you plan to make one? Link to comment Share on other sites More sharing options...
Platipucat Posted September 4, 2014 Share Posted September 4, 2014 Cant wait for an IVA! do you plan to make one?and use RastePropMonitor pls:) Link to comment Share on other sites More sharing options...
Sage Sagan Posted September 4, 2014 Author Share Posted September 4, 2014 and use RastePropMonitor pls:)There are designs for the IVA earlier in the thread, I have literally no 3D modelling skills unless you count milliput and an airbrush:blush:.The Navball in the middle could also be a screen. Link to comment Share on other sites More sharing options...
montyben101 Posted September 4, 2014 Share Posted September 4, 2014 and use RastePropMonitor pls:)I second this! Link to comment Share on other sites More sharing options...
CrazyOdd Posted September 4, 2014 Share Posted September 4, 2014 (edited) Okay, one more Update from me: I don't really get it, but my Pteron always flies with the wings perpendicular (if that is the word) to the ground. (if a underscore is the ground _ ,the microshuttle would be flying like | this, with the lower end of the bar being the left wingtip, while the higher is the right wingtip) RCS doesnt help at all.... so... meh, awesome shuttle, but im not sure how to get it to work for me Idea: Could it be FAR? Edited September 4, 2014 by CrazyOdd Link to comment Share on other sites More sharing options...
Platipucat Posted September 4, 2014 Share Posted September 4, 2014 (edited) There are designs for the IVA earlier in the thread, I have literally no 3D modelling skills unless you count milliput and an airbrush:blush:.The Navball in the middle could also be a screen.I like the design.PS Maybe this canhelp :http://forum.kerbalspaceprogram.com/threads/45070-TT-s-IVA-Tutorial Edited September 4, 2014 by Platipucat Link to comment Share on other sites More sharing options...
Sage Sagan Posted September 4, 2014 Author Share Posted September 4, 2014 (edited) Okay, one more Update from me: I don't really get it, but my Pteron always flies with the wings perpendicular (if that is the word) to the ground. (if a underscore is the ground _ ,the microshuttle would be flying like | this, with the lower end of the bar being the left wingtip, while the higher is the right wingtip) RCS doesnt help at all.... so... meh, awesome shuttle, but im not sure how to get it to work for me Idea: Could it be FAR?I'm sure FAR is the problem, I'm not running FAR and there is no FAR config/testing yet.Platipucat:I am hoping someone will offer to do an IVA as I downloaded Blender, stared at the screen for 10 minutes, jabbed a few buttons then wept for a while.Most pressing is getting the texture altered so there is a door in the right place and there is no longer a glaring white bit at the back. I am hoping Blackheart will have a go as it is his amazing texture that is currently in use and i think it looks bad-ass Edited September 4, 2014 by Sage Sagan Link to comment Share on other sites More sharing options...
sp1989 Posted September 4, 2014 Share Posted September 4, 2014 (edited) This ship flys wonderfully from take off to landing it was alot of fun. Well done defintely worth they wait and it will be sending kerbals to my space stations for a long time. I have some thoughts however. Could you out some sort of IVA as a placeholder. Like the MK1 cockpit? Is it possible in the future to make a standard docking port that creates fairings? This is just a personal idiosyncrasy I don't like seeing that gap. Will you eventually make your own engines? The stock engines work wonderfully and its def not necessary to make your own, just asking if you will. Finally one wing is white and the other is black. Did you do that on purpose or just a mistake. Edit:Gap issue fixed with proc fairings but i still think a fairing clampotron would be cool and necessary. Also noticed your comment about the white spot on the wing. Edited September 4, 2014 by sp1989 Link to comment Share on other sites More sharing options...
CrazyOdd Posted September 4, 2014 Share Posted September 4, 2014 Okay, that fixes it!Thanks for the quick response... If you need a FAR tester, I'll be checking this thread in the future Link to comment Share on other sites More sharing options...
tygoo7 Posted September 4, 2014 Share Posted September 4, 2014 I noticed that this has some strange shadows on it. Did you use Edge-Split? Link to comment Share on other sites More sharing options...
Nazari1382 Posted September 4, 2014 Share Posted September 4, 2014 This model replacement should fix the white ctrl surface:http://www./download/qjv91xxxk00c4pw/pteronwingright.mu Link to comment Share on other sites More sharing options...
Sage Sagan Posted September 4, 2014 Author Share Posted September 4, 2014 This model replacement should fix the white ctrl surface:http://www./download/qjv91xxxk00c4pw/pteronwingright.muThanks Nazari, ok version Beta 0.3 I guesshttps://www.dropbox.com/s/d87rp938xvovxoy/Pteron.rar?dl=0White wing syndrome has been cured. Link to comment Share on other sites More sharing options...
blackheart612 Posted September 5, 2014 Share Posted September 5, 2014 (edited) *Maybe* I can help with the basic modeling of the IVA but I don't know how to import it yet. Nazari knows methinks (and he can make one too I bet!)Edit: Put up a license to prevent problems? Edited September 5, 2014 by blackheart612 Link to comment Share on other sites More sharing options...
Helix935 Posted September 5, 2014 Share Posted September 5, 2014 Whoa i thought this mod was dead, glad to see it back but i never thought the shuttle would be so small, i mean i thought it would be big enough to carry two kerbals in the cockpit instead of one but oh well looks great!!! Link to comment Share on other sites More sharing options...
Platipucat Posted September 5, 2014 Share Posted September 5, 2014 I can try to make custom RPM screens when the iva will be ready.. Link to comment Share on other sites More sharing options...
blackheart612 Posted September 5, 2014 Share Posted September 5, 2014 Time to fly :3 Link to comment Share on other sites More sharing options...
Sage Sagan Posted September 5, 2014 Author Share Posted September 5, 2014 (edited) Ok I went to get a licence...what do I do with the HTML code the licence spits out? How do I post that in the thread? All I keep getting is the text rather than a nice little icon. This is driving me batty, I broke a keyboard last night!Helix935 it is a two seater, one kerbal in front of the other.- - - Updated - - -Time to fly :3https://i.imgur.com/Kr0kim9.pngNice Blackheart, did you launch in a fairing? Edited September 5, 2014 by Sage Sagan Link to comment Share on other sites More sharing options...
blackheart612 Posted September 5, 2014 Share Posted September 5, 2014 Ok I went to get a licence...what do I do with the HTML code the licence spits out? How do I post that in the thread? All I keep getting is the text rather than a nice little icon. This is driving me batty, I broke a keyboard last night!Helix935 it is a two seater, one kerbal in front of the other.- - - Updated - - -Nice Blackheart, did you launch in a fairing?I didn't launch in a fairing because it didn't fit the supposed 2.5m. Those rudders on the wing needs to be fixed.Regarding the license, you can take the text and it can serve as the license. Link to comment Share on other sites More sharing options...
Sage Sagan Posted September 5, 2014 Author Share Posted September 5, 2014 I didn't launch in a fairing because it didn't fit the supposed 2.5m. Those rudders on the wing needs to be fixed.Regarding the license, you can take the text and it can serve as the license.License up in the OP, thanks Blackheart I was being dumb last night...it was very late.I also noticed that the little ship is just too wide for a 2.5m bay, damn Kerbal fabricators. Not sure what to do about that, the winglets really can't get any narrower.I guess a very slight re-scale of the whole ship might do the trick, as I showed earlier in the thread 1.25m diameter hulls leave plenty of room for kerbals. However, the whole point of a 1.25m diameter was that the standard docking port can be used on the back so hmmmm Link to comment Share on other sites More sharing options...
Recommended Posts