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Fundamental Design Flaws in Career


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I think you were trolling your self there...

anyways, my point stands, its not so much the order parts were implemented as much as it is, how powerful they are.. (all the large things come last) and all the good things are last, with a few exceptions so that you can actually progress.

and my point stands that we need to wait til .24 to know how balanced the system is so far, and even then you will have to wait til .25 or something for reputation (:P:) )

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Money in .24 might throw off a lot of the balance as well. It may not matter where something is in the techtree if it's too expensive to worry about for a while. Have you guys seen the price on the gravioli detector? Whoof.

Also given Squads habit of rarely releasing smaller tweaks after an update (unless there's something game-breaking) it seems fair to say we might see a few things moved around on the tech-tree.

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