Jump to content

R & D Advancement


Recommended Posts

Hi guys,

I have some ideas for the future of the R & D facility.

  1. Not only should you have to research the part, but how to use it(e.g. how to rendezvous once you unlock a docking port).
  2. An astronaut training facility-Say you unlock a welder in the R & D, you should have to train the specific kerbalnaut who is planned to weld on the mission how to weld.

So what do you guys think(This thread is completely open to much feedback)?

Link to comment
Share on other sites

great idea in theory. however, in practice, as far as the rendezvous thing, I think we all did our research on it as we learned back in sandbox mode <for those of us who were here before career> and the rest of us will learn as we go, no need to complicate it by adding that metric into the game of it being an actual researched thing. a tutorial perhaps <perhaps they are adding one into the new revamped tutorials?>

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...