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Video Wednesdays: World War K 2


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<p><img src="https://31.media.tumblr.com/87dda5f22121633ebc5ff4dc817129a6/tumblr_inline_n2ce68K28C1rr2wit.jpg"/></p>

<p><img src="https://31.media.tumblr.com/3dc3ffec223066107d1aa69e23599a2b/tumblr_inline_n2cebb3UJJ1rr2wit.png"/></p>

<p>The sport is war! Total war! When Kerbals are getting massacred! The final swing is not a drill! It’s how many Kerbals <strong>EnterElysium</strong> can kill!</p>

<p>Only <strong>EnterElysium</strong>'s <a href="http://bit.ly/1iepIua"><strong>World War K 2</strong></a> can allow us to (kind of) get away with Slayer references in this week’s Video Wednesdays. While the start of the “2nd” World War K series doesn’t feature much by way of the war, itself, it’s a beautiful cinematic setup for what’s to come.</p>

<p>Unfortunately this episode is not embeddable, so click <a href="http://bit.ly/1iepIua"><strong>HERE</strong></a> to watch.</p>

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Alright, oldschool Machinima guy here who has been thinking of trying something with KSP for a while...

#1. List of mods?

#2. How much of this was done in KSP and how much had to be done in 3rd party animation programs?

I'm particularly curious about the lights on the warp ship, and the "Abrams" lens flares.

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