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Does Anyone Think We Need More BOOOOM Animations


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When we changed the engine a while back the explosions seemed to get cut back. There used to be the extra smoke for example like in Xacktar's sig...

IpPtSnw.gif

Nowadays my booms just aren't as satisfying... I just want more BOOOOM to my buck.

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I think I read about people in the mod-development-corner already discussing it - but either way - Explosions are just like KSPs Sounds still placeholders and meant to be overhauled one day.

Other than that - I think I could even live with the current explosions. I would imagine some additional effects to be badass, though: Fires and visible damage (via decals, possibly?) on debris and crafts. But only if they could be made in a manner where it wouldnt stress the Computer too much ;)

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Ya know, the twisted side of me, on more than one occasion, has wanted to write a mod that made catastrophic failures look more or less like firework-factory fires. With lots of colorful explosions and whistling noises :P

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As a person who has used the unity engine for ~3 years I can give you a few reasons why the "nice" explosions were taken away.

1 : devs say it was cpu/gpu intensive.

2 : I know that those explosions weren't even made by the devs. Its a free unity package in the asset store that you can get named "explosion framework pack" as I recall. I suspect, that although they didn't say it, they wanted to avoid copyright.

Not to say I don't like them, but those are the underlying reasons why...

btw : in the package, they included mushroom clouds (what nukes make), and you could set the explosion force to about what it would take to make a mushroom cloud.....

Edited by Nemrav
clairification, adding things
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Just for kicks, I've always wanted to write a mod that causes explosions to become like something rigged by a professional pryotechnician. Colors, whistling noises, crackles, etc. :P

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