LaydeeDem Posted May 26, 2012 Share Posted May 26, 2012 did you add code for the module to support the animations? or are you just using lander leg to try and play them?I don\'t think I added code. I just used lander legs. How exactly would I go about adding code? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 26, 2012 Share Posted May 26, 2012 I don\'t think I added code. I just used lander legs. How exactly would I go about adding code?you would add code via coding your own module as for how. add animationName = <your animation name here> to the CFG Link to comment Share on other sites More sharing options...
LaydeeDem Posted May 26, 2012 Share Posted May 26, 2012 you would add code via coding your own module as for how. add animationName = <your animation name here> to the CFGI have NO idea in the world on how to code. Is there any examples/tutorials I could go off?Turns out I magically was able to make it work. But a guide would be still good for future reference. Link to comment Share on other sites More sharing options...
Jatizso Posted May 26, 2012 Share Posted May 26, 2012 I don\'t know if this is a bug or not, but I\'ve got a little issue:When I try placing things on the sides of the 6-way nodes, the parts just go through without any response whatsoever. Under or above it works just fine. I\'m also able to place them like this:Any reasons as to why it does this? Link to comment Share on other sites More sharing options...
Guest Posted May 26, 2012 Share Posted May 26, 2012 0.15 broke the nodes, CBBP is working on fixing them. Link to comment Share on other sites More sharing options...
Jatizso Posted May 26, 2012 Share Posted May 26, 2012 Ah, I see. Thanks. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 26, 2012 Share Posted May 26, 2012 Here is the hotfix. to use the Node you must select it and hit the W key once for it to work. Download: http://dl.dropbox.com/u/1417259/Parts/0.15%20Node%20Hotfix.rar Link to comment Share on other sites More sharing options...
Normak Posted May 27, 2012 Author Share Posted May 27, 2012 More tease. Cardboard and I are extensively testing these parts, but the next update does not currently have a release date.http://dl.dropbox.com/u/43321825/screenshot3%20%283%29.pnghttp://dl.dropbox.com/u/43321825/screenshot4%20%283%29.pnghttp://dl.dropbox.com/u/43321825/screenshot5.png Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 27, 2012 Share Posted May 27, 2012 After using a smaller prototype version KOSMOS decided to make the RD-0146 a bit bigger and upgrade it fully Now has more reliable and entertaining looking plumping and is 80% bigger than before. Link to comment Share on other sites More sharing options...
mincespy Posted May 27, 2012 Share Posted May 27, 2012 Look what I found Any chance of making these as specific landers with specific parts? They look awesome Link to comment Share on other sites More sharing options...
Kairu Posted May 27, 2012 Share Posted May 27, 2012 One more problem in 0.15 - it is impossible to attach engine shrouds to engines. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 27, 2012 Share Posted May 27, 2012 One more problem in 0.15 - it is impossible to attach engine shrouds to engines.true. never did release the hotfix for that. opps. will try and remember tomorrow. also, what is that giant lander? Link to comment Share on other sites More sharing options...
mincespy Posted May 27, 2012 Share Posted May 27, 2012 true. never did release the hotfix for that. opps. will try and remember tomorrow. also, what is that giant lander?The one in the picture I posted?I think that the biggest one translates as \'LK GKNPTS\' Link to comment Share on other sites More sharing options...
Kairu Posted May 27, 2012 Share Posted May 27, 2012 Manned lunar complex proposed by Khrunichev Space Center: Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 27, 2012 Share Posted May 27, 2012 the more info the better anything else on those modules? Link to comment Share on other sites More sharing options...
mincespy Posted May 27, 2012 Share Posted May 27, 2012 the more info the better anything else on those modules?Well, I can give you an idea of the size of the first one:First LK lander from the picture on the left, Eagle apollo lander on the right.Also, sorry if the massive images kill your PC. Link to comment Share on other sites More sharing options...
Kairu Posted May 27, 2012 Share Posted May 27, 2012 RKK Energia had been developing project of LEK direct-scheme lander.Only a few pictures are in the net. But I managed to find screenshots of the model for Orbiter (unfortunately, it seems that this project is abandoned): Link to comment Share on other sites More sharing options...
Nibb31 Posted May 27, 2012 Share Posted May 27, 2012 That one was completely crazy. It actually had the return module inside the crew cabin... Link to comment Share on other sites More sharing options...
EpicG Posted May 27, 2012 Share Posted May 27, 2012 Sorry if this has been posted before or I am too blind to see but where is the download to the station parts? I have been looking for a while but all I can find is the angara pack and the node hot-fix. Link to comment Share on other sites More sharing options...
Jatizso Posted May 27, 2012 Share Posted May 27, 2012 Me too, I redownloaded KSP because of a bug and now for some reason my access to the old files is block so I have to get all the parts again. But where\'s the download button? Link to comment Share on other sites More sharing options...
Frostiken Posted May 27, 2012 Share Posted May 27, 2012 So is there any chance that the next version could come with PowerTech-compatible solar panels? Most of yours already rotate, but they rotate using their own wizardry which is incompatible. Why not just forgo your own panel-controlling plugin and use PowerTech\'s? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 27, 2012 Share Posted May 27, 2012 So is there any chance that the next version could come with PowerTech-compatible solar panels? Most of yours already rotate, but they rotate using their own wizardry which is incompatible. Why not just forgo your own panel-controlling plugin and use PowerTech\'s?they are supposed to do tat but not with powertech\'s plugin. some guy said he made one and i was asking aobut it and he suddenly got angry with me and ignored me. so there goes that i guess Link to comment Share on other sites More sharing options...
Eat Uranium Posted May 27, 2012 Share Posted May 27, 2012 The animations that you\'ve shown in your videos of the panels look sweet as. Would it be possible for you to get the the panels to auto-track the sun and the radiators to auto-anti-track (is that even a word?) the sun? Link to comment Share on other sites More sharing options...
Normak Posted May 27, 2012 Author Share Posted May 27, 2012 Sorry about the download issue, I misunderstood something Cardboard told me and got rid of the old download link. It\'s back now. Link to comment Share on other sites More sharing options...
Frostiken Posted May 28, 2012 Share Posted May 28, 2012 some guy said he made one and i was asking aobut it and he suddenly got angry with me and ignored me. so there goes that i guessOh, internet Link to comment Share on other sites More sharing options...
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