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Gentlemen's Naval Battle Club


Spartwo

Should carriers go first or by standard order  

6 members have voted

  1. 1. Should carriers go first or by standard order

    • Standard order
      4
    • First
      3


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Aaaaand the Warlock's aerospike doesn't provide any thrust? I mean zero. It's like it's broken or something, but I see the exhaust...

I didn't have this problem in testing. Ah well. Guess the Warlock is out of the game.

Edit: I forfeit my turn. Your turn.

Edited by daemonCaptrix
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ScriptKitt3h, i have one more rule: Im not brining a carrier, but if I destroy your carrier then your fighters cannot count as "ships still alive" at the end of the battle, so if I lose, but all you have left are those fighters, it's a draw because tehy are now stranded without a mothership.

Anyway here is persist, with my 5 ships, under 600 tonnes total: https://www./?31mt6u8lurs6qkq (and if it has numbers after the persist name, just delete those, it's cause Mediafire does that to prevent overwrites).

http://i.imgur.com/eM5NxR8.png

2 Drek 15-3Ts without long range tanks (which always seem to elude my screenshots :P

3 Thresher Class Battlecruisers

http://i.imgur.com/Bnqu8iQ.png

Also, here is MY theme music for this battle, as we are fighting over a frozen Eeloo...

Ok, so I can use any amount of ships as long as the total does not exceed 600 tons?

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Just the usual battle terms.

cool, what tonnage and max ships do you want to have? And I'll let you place and choose location first if I can go first.

I recommend sticking to the same number of ships as your opponent. Otherwise, fighters can bespammed to abusive levels.

I agree, Stick with 5ish ships if you can.

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hi,

Can I join your Naval Battle Club?

Is anyone recruiting Admirals/builders, or should i make my own company?

The mods took too long to aprove the post :( so I'm going to quote it again (Hopefully you will read it this time :sticktongue: )

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cool, what tonnage and max ships do you want to have? And I'll let you place and choose location first if I can go first.

I agree, Stick with 5ish ships if you can.

Is six ok? (3 Battlecruisers, 2 Recon Corvettes, 2 D-13 standalone heavy fighters)

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I think the persist file is haunted.One of the projectiles decided it wanted to be the starting point.

lDRU02c.png

SQe5gmQ.png

The one that is in the picture^

X2nQ5Ya.png

0 fuel,no K-drives,no MAC,no propulsion at all.

Jeb decided he didn't want to be eaten by the Kracken.

tzWcb3E.png

Look at his smug little face,he knows what he's doing.He'll get recovery for this.

Persist

Edited by Spartwo
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I think the persist file is haunted.One of the projectiles decided it wanted to be the starting point.

http://i.imgur.com/lDRU02c.png

http://i.imgur.com/SQe5gmQ.png

The one that is in the picture^

http://i.imgur.com/X2nQ5Ya.png

0 fuel,no K-drives,no MAC,no propulsion at all.

Jeb decided he didn't want to be eaten by the Kracken.

http://i.imgur.com/tzWcb3E.png

Look at his smug little face,he knows what he's doing.He'll get recovery for this.

Persist

Kall of Kerbin: Krakens. :P

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Mechani Union Vs. Zokesia Skunkworks

Battle of Eeloo: Kerblectric Boogaloo

Rules:

Standard plus:

Max Mass: 600 Tons

5-6 ships

No K-Drive

Players can take short breaks if need be. (For family and such IRL things.)

No Carriers (I'm just lazy)

MU Expeditionary Fleet "Magellan":

Javascript is disabled. View full album

I also made first move, since this is basically me completing Zekes' earlier start post.

Beta-3 attacks the ZS Drek Pherb.

Q3BhB0n.png

wpLTfpJ.png

UwHohYo.png

7J7sqYF.png

Seeing that the Pherb was damaged, but still operational somewhat, Beta-3 retreated to the surface, out of i-beams.

gNohYg7.png

E5p5020.png

Persist:

http://www./download/u61mbahvgyyjord/persistent.sfs

(Sorry for the image spam, but I put this together quickly)

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