Spartwo Posted May 4, 2014 Author Share Posted May 4, 2014 They're not tiny, just... bite-sized. Also I just found out that the super-light missiles on my sstos do NO DAMAGE to anything.They just hit and go boom. You guys have some better SSTO ammo?They are good against other lightly armored targets. Cupcake uses a similar design and has no issues.I tried some of Daemons for size. They. Are .Heavy (nearly a ton each) Link to comment Share on other sites More sharing options...
zekes Posted May 4, 2014 Share Posted May 4, 2014 what mod is that for the aiming? I like it! I need it! Link to comment Share on other sites More sharing options...
Tarzan Posted May 4, 2014 Share Posted May 4, 2014 It's docking cam provided with Romfarer Lazor Pack. He must have put a docking port somewhere there Link to comment Share on other sites More sharing options...
zekes Posted May 4, 2014 Share Posted May 4, 2014 and that's a plugin so it's stock, right? Awesome Link to comment Share on other sites More sharing options...
Tarzan Posted May 4, 2014 Share Posted May 4, 2014 Well, actually, yes, although I didn't thought about it that way. It really doesn't need lazor part attached to work. So, well... welcome, my new targeting system! Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted May 4, 2014 Share Posted May 4, 2014 (edited) I've been busy.....Meet the SX-3 Ingressor.She carries 6 ZS-made Shredders (or roughly the same amount of 1.25 meter ammo), which fire two at once.The ship also can broadside with i-beams, and has the space in the barrel and the mounts for 4-5 salvos of forward-facing i-beams.(I didn't put any on here because the part count would be heavily increased.)The Ingressor is also equipped with dual-layer hybrid armor, similar to the armor on the newer daeCorp ships.More pics: Edited May 4, 2014 by ScriptKitt3h Link to comment Share on other sites More sharing options...
Tarzan Posted May 4, 2014 Share Posted May 4, 2014 (edited) Sooo... if it is a stupid question then hit me, but would anyone be so kind to put one of his cannon ships to download? It might be some old version or something, I just want to see how it worksEDIT: nice ship, ScriptKitt3h. How many parts and what about mass? Edited May 4, 2014 by Tarzan Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted May 4, 2014 Share Posted May 4, 2014 (edited) The Ingressor runs a little under 500 parts (w/ the ammo in the pic), and amazingly weighs only about 77 tons. The high part count is also due to the hybrid armor design.That's perfect for my new strategy..... Edited May 4, 2014 by ScriptKitt3h Changed 500 parts to "high" Link to comment Share on other sites More sharing options...
Tarzan Posted May 4, 2014 Share Posted May 4, 2014 "Moderate"? My largest craft is 519 parts and my PC barely stand it, and you call 500 parts "moderate"? o.O Link to comment Share on other sites More sharing options...
Spartwo Posted May 4, 2014 Author Share Posted May 4, 2014 .....Stay still and be a bullet sponge?EDIT: 500 parts...how!!! I call that too much for a dreadnought. Link to comment Share on other sites More sharing options...
Megalodon 720 Posted May 4, 2014 Share Posted May 4, 2014 Sooo... if it is a stupid question then hit me, but would anyone be so kind to put one of his cannon ships to download? It might be some old version or something, I just want to see how it worksEDIT: nice ship, ScriptKitt3h. How many parts and what about mass?I can send you a new version of Zeus if you want, i just need to finish testing her. Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted May 4, 2014 Share Posted May 4, 2014 (edited) .....Stay still and be a bullet sponge?EDIT: 500 parts...how!!! I call that too much for a dreadnought.It's not exactly 500. More like 470 or so. Even then, most of the bloat's from complex ammo, like the Shredders and multiple i-beams.I also lower the graphics settings slightly to run bigger ships, since my PC's decent, but still lacks in the GPU dept. Anything over 650-725 parts, and I'm in lag city.Also, even though it only uses 2 LV-Ns, it also has an OK amount of fuel (two of the largest 1.25 meter tank), and has enough SAS and RCS to maneuver very quickly and responsively. I was actually kind of surprised, since my big ships normally are super slow in turning. I might use this like a more powerful, mini-Hawking-class.... *evil laugh* Edited May 4, 2014 by ScriptKitt3h Link to comment Share on other sites More sharing options...
daemonCaptrix Posted May 4, 2014 Share Posted May 4, 2014 @Spartwo- My missiles weigh .7t which is why my VTOL SSTO is twice as big as everyone else's. @Tarzan- You can try this one. Cannon ships are somewhat complicated to build and use though. Tiamat-Class Cannon Cruiser Link to comment Share on other sites More sharing options...
Megalodon 720 Posted May 4, 2014 Share Posted May 4, 2014 (edited) Okay so here's my new 'Zeus' MkII, the paint job is different as to display it as my first ship-of-the-line, she is also my first ship capable of broadside fire.Download: http://www./download/1zxpalijdzxxxpd/%27Zeus%27+Class+Destroyer.craft#39;Zeus'_Class_Destroyer.craftEDIT: She also uses my new reloadable I-beam missile design, meaning that she can stay in service untill she is completely destroyed. Also, nice ship ScriptKitt3h. Edited May 4, 2014 by Megalodon 720 Link to comment Share on other sites More sharing options...
Spartwo Posted May 4, 2014 Author Share Posted May 4, 2014 They make up for it in power though.470 is still pretty high, that's about 2 carriers. Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted May 4, 2014 Share Posted May 4, 2014 Hey, has anyone seen MinusUdn lately? I posted for our battle (albeit a bit late, I admit), and he hasn't responded.Oh well, I can wait.Also, I just had a cool idea. A new type of battle where all ships must be surface craft or SSTOs, except for one SSTO carrier/colony ship that both players deploy all their craft from, and can return their SSTOs to for ammo, fuel, etc. The other, surface-bound ships would have to be dropped in via landers and skycranes, or parachutes. Such a battle over Laythe or Kerbin would be cool. Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted May 4, 2014 Share Posted May 4, 2014 470 is still pretty high, that's about 2 carriers.I'll have to check, but I know that it wasn't too laggy. Even so, once most of the ammo's been fired, it goes down to the 300-200 range. Link to comment Share on other sites More sharing options...
Tarzan Posted May 4, 2014 Share Posted May 4, 2014 Thanks, deamon. Does they really need to be this complicated? I mean, Katana (spartwo also send me some of his) is the only one with a part count below 300. Is it really needed? Also, deamon, I have been watching your daeCorp thread, and although I like your ships, most of links seem to be outdated or something. Is it on purpose? Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted May 4, 2014 Share Posted May 4, 2014 Also, nice ship ScriptKitt3h.Thanks. Link to comment Share on other sites More sharing options...
Megalodon 720 Posted May 4, 2014 Share Posted May 4, 2014 It would, I personally think i'm much better at atmospheric planes, however, i'm terrible at building carriers and surface vehicles. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted May 4, 2014 Share Posted May 4, 2014 The links are outdated? I'll just have to update them. Apparently Tinyupload lied about hosting files indefinitely...@ScriptKitt3h- I have been trying to organize a surface battle for months, but every time I make an open challenge, people decide it's a great idea and battle someone else that way instead of me. Link to comment Share on other sites More sharing options...
Tarzan Posted May 4, 2014 Share Posted May 4, 2014 (edited) It says that they only stay for 100 daysEDIT: 100 days from last download (which is pretty strange as even Tiamat corvette posted in thread 3rd march is outdated. Only tanks are ok) Edited May 4, 2014 by Tarzan Link to comment Share on other sites More sharing options...
Spartwo Posted May 4, 2014 Author Share Posted May 4, 2014 (edited) Thanks, deamon. Does they really need to be this complicated? I mean, Katana (spartwo also send me some of his) is the only one with a part count below 300. Is it really needed? Also, deamon, I have been watching your daeCorp thread, and although I like your ships, most of links seem to be outdated or something. Is it on purpose?In order to make the cannons mass worthwhile a ship needs a minimum number of clips which increases with mass. These ships have a minimum mass of 10 tons which are quite a few. Which for people who are less adept at shaving down parts causes it to bloat exponentially. Edited May 4, 2014 by Spartwo Link to comment Share on other sites More sharing options...
Tarzan Posted May 4, 2014 Share Posted May 4, 2014 @Megalodon, I see that you have added some rear amour. It is much harder to destroy now, as I can see after few tests Link to comment Share on other sites More sharing options...
Megalodon 720 Posted May 4, 2014 Share Posted May 4, 2014 I know, four I-beams to the central hull and she was still in one piece! so even the side armour is stronger, anyway thanks for the feedback. Link to comment Share on other sites More sharing options...
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