War Eagle 1 Posted April 19, 2014 Share Posted April 19, 2014 Also in the Battle of Laythe video, Macey mentioned that it had ten missiles or something like that. I don't see anything that looks like a missile on the Suestra in the video.I just watched the battle again and I did find where the missiles were located.You can see them at 7:13 in the video.Who wants to remake this ship Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 19, 2014 Share Posted April 19, 2014 -Zokesia vs daeCorp-Location - EveSpecial - Do not leave SOIShips - 5Mass - 450t (Yes this is ridiculously high, but Zekes suggested it.)----------------------------------------------daeCorp Battle Group-5x Trident-class Cannon Battle CruiserDCSV TridentDCSV NautilusDCSV Thunder ChildDCSV WeatherlightDCSV SpelljammerPersistent Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted April 19, 2014 Share Posted April 19, 2014 Ok, so now two battles are raging above Eve. I can only imagine what an MP update would do to this thread... Link to comment Share on other sites More sharing options...
RocketscientistV Posted April 19, 2014 Share Posted April 19, 2014 I made a new surface vehicle.So I decided to test the weapons on a dae corp Killalot.It's super effective. Link to comment Share on other sites More sharing options...
zekes Posted April 19, 2014 Share Posted April 19, 2014 those are gorgeous ships daemon Ill take my turn in a few hours. Link to comment Share on other sites More sharing options...
MinusUdn Posted April 19, 2014 Share Posted April 19, 2014 Mechani Union VS U.S.C.Turn 1Javascript is disabled. View full albumI destroyed the comand module of your recon corvet, so i think is dead.((the other ones are in the missilespersistent: http://www./download/lo9dc655662c0uo/persistent.sfs Link to comment Share on other sites More sharing options...
andrew123 Posted April 19, 2014 Share Posted April 19, 2014 Damn... I might have to pony up for a nvidia quadro k4000 card due to horrible artifacting in viewport.Also... ecc gpu vram memory. Link to comment Share on other sites More sharing options...
Spartwo Posted April 19, 2014 Author Share Posted April 19, 2014 Ok, so now two battles are raging above Eve. I can only imagine what an MP update would do to this thread...kill it forever. Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted April 19, 2014 Share Posted April 19, 2014 Mechani Union VS U.S.C.Turn 1http://imgur.com/a/Ij7dTI destroyed the comand module of your recon corvet, so i think is dead.((the other ones are in the missilespersistent: http://www./download/lo9dc655662c0uo/persistent.sfsYou damaged it badly, but the Corvettes have probe cores as backup in their rear drive sections. You may have killed the pilot, but his ship's still active. Link to comment Share on other sites More sharing options...
Spartwo Posted April 19, 2014 Author Share Posted April 19, 2014 no target=dead Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 19, 2014 Share Posted April 19, 2014 @daemonWhy is Nautilus always left unpainted Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted April 19, 2014 Share Posted April 19, 2014 (edited) no target=deadI couldn't tell from the pic, so I'll check in-game. I just wanna make 100% sure... since I know my Corvettes aren't made of tissue paper.EDIT:Ok, Escort Leader's dead, at least in the sense that it's main part is gone and it has only one LFO tank left.Taking my turn now... Edited April 19, 2014 by ScriptKitt3h Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 19, 2014 Share Posted April 19, 2014 I couldn't tell from the pic, so I'll check in-game. I just wanna make 100% sure... since I know my Corvettes aren't made of tissue paper.EDIT:Ok, Escort Leader's dead, at least in the sense that it's main part is gone and it has only one LFO tank left.Taking my turn now...Your corvette shows potential but it needs a serious over Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 19, 2014 Share Posted April 19, 2014 My new destroyer is officially finishedSay hello to the Gospel Class Support Destoyer Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted April 19, 2014 Share Posted April 19, 2014 Your corvette shows potential but it needs a serious overIf I PM you the .craft, you think you could improve it while keeping the overall look? Link to comment Share on other sites More sharing options...
MinusUdn Posted April 19, 2014 Share Posted April 19, 2014 I have to say that I used a missile that weight as much as a 1.25m missile and has the same dv, my cannons do nothing against your corvette sadly Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 19, 2014 Share Posted April 19, 2014 If I PM you the .craft, you think you could improve it while keeping the overall look?Sadly not right now. I took yesterday off but I'm not going to be playing much for the next couple of weeks.One things I would suggest is to move the pilots cockpit closer the the back. You can use part clipping to do this. Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted April 19, 2014 Share Posted April 19, 2014 (edited) Ok, I see. I will say, though, that only a few ships (mostly dreks) can bounce 1.25 meter-type ammo easily.- - - Updated - - -//BATTLE UPDATE//With Escort Lead destroyed, the crew of Dr. Strangekerb and Escort 2 make a tactical retreat to Gilly.Strangekerb, as a large ship, must stay in-orbit, while its escort corvette lands.Meanwhile, the pilot of Escort 4 goes to avenge the death of Escort Leader.The attack puts LKW 1 permanently out of commission, due to its lack of sustainable power (or so it seems), and its lack of any weapons or docking ports for ammo on the core chunk.Gallery:Javascript is disabled. View full albumFinally, my other fighter, Escort 3, was redirected to establish a defense perimeter around Gilly, to intercept any and all ships coming after my fleet.(AKA, I'd like to have a fighter-on-fighter attack )Persist:http://www./download/p2orx8e9yjwvinj/persistent(4).sfs Edited April 19, 2014 by ScriptKitt3h Link to comment Share on other sites More sharing options...
MinusUdn Posted April 19, 2014 Share Posted April 19, 2014 (edited) Luckily Leader 1 pilot, Lolong Kerman is still alive, I'll send a rescue mision later.I'll take my turn now and do some dogfight with your fighter((how do you hit a landed ship btw?))edit:silly question, but, do i have to rendezvous with Gilly manually right? moving my fleet there will take some time Edited April 19, 2014 by MinusUdn Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted April 19, 2014 Share Posted April 19, 2014 Luckily Leader 1 pilot, Lolong Kerman is still alive, I'll send a rescue mision later.I'll take my turn now and do some dogfight with your fighter((how do you hit a landed ship btw?))You either land nearby and hit it with a guided shot or attempt a really low flyover where you strafe the target with several dumbfire shots. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 19, 2014 Share Posted April 19, 2014 @daemonWhy is Nautilus always left unpaintedIt's painted white and grey. Link to comment Share on other sites More sharing options...
MinusUdn Posted April 19, 2014 Share Posted April 19, 2014 edit:silly question, but, do i have to rendezvous with Gilly manually right? moving my fleet there will take some time^ answer this one pleaseI tried moving a ship manually and I think I'm spinning in the wrong direction. Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted April 19, 2014 Share Posted April 19, 2014 (edited) ^ answer this one pleaseI tried moving a ship manually and I think I'm spinning in the wrong direction.You are allowed to use Hyperedit for big things like that, but for landing and meeting up with other ships you have to do it 100% legit.So you can edit your ships.into a high orbit (75k*75k-100000k*100000k) around Gilly but then you must manually fly to attack my ships. Be careful, though, since HE can bug out sometimes... like causing you ship to fall straight towards a planet from orbit. Edited April 19, 2014 by ScriptKitt3h Link to comment Share on other sites More sharing options...
MinusUdn Posted April 19, 2014 Share Posted April 19, 2014 You are allowed to use Hyperedit for big things like that, but for landing and meeting up with other ships you have to do it 100% legit.So you can edit your ships.into a high orbit (75k*75k-100000k*100000k) around Gilly but then you must manually fly to attack my ships. Be careful, though, since HE can bug out sometimes... like causing you ship to fall straight towards a planet from orbit. And there goes my strategy to make you run out of fuel... well at least I don' have to spend 10min waiting for a node since I can't warp faster than x1 below 8000m Link to comment Share on other sites More sharing options...
Spartwo Posted April 19, 2014 Author Share Posted April 19, 2014 No, manually means manually ie.NO HYPEREDIT! Link to comment Share on other sites More sharing options...
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