MinusUdn Posted April 21, 2014 Share Posted April 21, 2014 Soory I've been so inactive lately, I've been busy IRL. I'll continue my battle and post so e new ships tonight.Don't worry I have a lot of stuffs to do IRL tooProbably I'll be busy till next thursday so you can take your time Link to comment Share on other sites More sharing options...
Megalodon 720 Posted April 21, 2014 Share Posted April 21, 2014 Would anyone like a little battle? I'm new here so i'll probably lose but i'd like to see how it all works. Link to comment Share on other sites More sharing options...
Megalodon 720 Posted April 21, 2014 Share Posted April 21, 2014 I have a few questions, 1, How many missiles may i fire per turn?2, Can i reload after my turn (i dont mean terminate my craft and launch a new one i mean bring up a few more missiles and dock them to my craft)3, can i hyperedit to the battleground? I can't get any of my ships to orbit without hacking the gravity or using hyperedit. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 21, 2014 Share Posted April 21, 2014 I have a few questions, 1, How many missiles may i fire per turn?2, Can i reload after my turn (i dont mean terminate my craft and launch a new one i mean bring up a few more missiles and dock them to my craft)3, can i hyperedit to the battleground? I can't get any of my ships to orbit without hacking the gravity or using hyperedit.1: All of them!2: Once the battle starts, you are not allowed to spawn new craft or weapons. Use only what you have.3: Hyper Edit is recommended. Link to comment Share on other sites More sharing options...
Megalodon 720 Posted April 21, 2014 Share Posted April 21, 2014 1: All of them!2: Once the battle starts, you are not allowed to spawn new craft or weapons. Use only what you have.3: Hyper Edit is recommended.Am i allowed to keep extra missiles nearby to reload onto my ships?Also, thanks for the reply. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 21, 2014 Share Posted April 21, 2014 Am i allowed to keep extra missiles nearby to reload onto my ships?Also, thanks for the reply.There would be no advantage to doing that instead of just having them be on the ship in the first place, since you have a limit to how many ships you can have and how much mass you can have. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 21, 2014 Share Posted April 21, 2014 I just update my alternate carrier rules blog.*took away rule that fighters couldn't reload*added rule - one carrier per teamhttp://forum.kerbalspaceprogram.com/entries/1429-War-Eagle-1-s-Alternative-Carrier-Rules-for-Gentlemen-s-Battle-Club Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 22, 2014 Share Posted April 22, 2014 I just update my alternate carrier rules blog.*took away rule that fighters couldn't reload*added rule - one carrier per teamhttp://forum.kerbalspaceprogram.com/entries/1429-War-Eagle-1-s-Alternative-Carrier-Rules-for-Gentlemen-s-Battle-ClubThere are official carrier rules. We don't need this. lol Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 22, 2014 Share Posted April 22, 2014 There are official carrier rules. We don't need this. lolI know but as stated i came up with to try to get carriers more into itI plain to test these rules out later against myself to see if I really like them. If not, back to the drawing board (aka my shower where I do most of my daydreaming and philosophical thinking) Link to comment Share on other sites More sharing options...
zekes Posted April 22, 2014 Share Posted April 22, 2014 daemon, are you ever going to take your turn?And can We count the battle between me and Rasheed a win, he hasn't even posted here in like a week. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 22, 2014 Share Posted April 22, 2014 daemon, are you ever going to take your turn?And can We count the battle between me and Rasheed a win, he hasn't even posted here in like a week.Can you post the persist again? Link to comment Share on other sites More sharing options...
zekes Posted April 22, 2014 Share Posted April 22, 2014 Can you post the persist again?Here you go:@Daemon, Augsburg went and recovered 2 of Inger's missiles, and shot three at Spellstopper, knocking out both rear engines, and main gun. The Lamar and Augsburg then retreated to a slightly higher orbit, in the hopes they can outrange the battle-cruisers.PERSIST! https://www./?skbgvzalk3ypkbhPHOTOS:The recovered missileshttp://i.imgur.com/pl6dwl0.pngAfter 1st missile:http://i.imgur.com/VEqhQ02.jpgAfter 2nd missile:http://i.imgur.com/RDLbuPC.jpgAfter 3rd missile:http://i.imgur.com/fZISZWR.jpgFlying away, dropping tanks:http://i.imgur.com/B3QelpM.jpgIn formation:http://i.imgur.com/7VWbP82.jpg Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 22, 2014 Share Posted April 22, 2014 -Thunder Child attacks Kaiser Friedrich III-The main cannon fired repeatedly, but most of the shots seemed to phase right through without doing any damage. Only about half of them hit, but they seemed to do nothing.Seeing that the main cannon was useless, Thunder Child turned her broadside parallel to the Kaiser's. She unloaded a full salvo of six LRMs into the hull of the enemy ship, making lots of flashy explosions and dislodging a drop tank.Over all, this turn was a failure, but as you can see the Trident-class can't be easily out maneuvred.Persistence Link to comment Share on other sites More sharing options...
PlonioFludrasco Posted April 22, 2014 Share Posted April 22, 2014 Guys, I'm back! (almost) I'll post my ships soon when they're ready Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 22, 2014 Share Posted April 22, 2014 Guys, I'm back! (almost) I'll post my ships soon when they're readyGlad to hear it Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 22, 2014 Share Posted April 22, 2014 Pretty slow day today huh? Link to comment Share on other sites More sharing options...
zekes Posted April 22, 2014 Share Posted April 22, 2014 -Thunder Child attacks Kaiser Friedrich III-The main cannon fired repeatedly, but most of the shots seemed to phase right through without doing any damage. Only about half of them hit, but they seemed to do nothing.Seeing that the main cannon was useless, Thunder Child turned her broadside parallel to the Kaiser's. She unloaded a full salvo of six LRMs into the hull of the enemy ship, making lots of flashy explosions and dislodging a drop tank.Over all, this turn was a failure, but as you can see the Trident-class can't be easily out maneuvred.lel I was worried there for a sec. I never did believe in MAC cannons. Link to comment Share on other sites More sharing options...
Spartwo Posted April 22, 2014 Author Share Posted April 22, 2014 lel I was worried there for a sec. I never did believe in MAC cannons.I beg to differ. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 22, 2014 Share Posted April 22, 2014 I beg to differ.http://www./convkey/dde5/40kx8c72euhua58fg.jpgDid you take this pic just to add a rebuttal? Link to comment Share on other sites More sharing options...
Spartwo Posted April 22, 2014 Author Share Posted April 22, 2014 Old picture(when that drek was new), it just fits so well. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 23, 2014 Share Posted April 23, 2014 lel I was worried there for a sec. I never did believe in MAC cannons.The cannon works. It's the physics lag from over a thousand parts together that broke it. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 23, 2014 Share Posted April 23, 2014 Interesting thought?What if a new weapon was grabbing onto a ship with two claws and the burning it with an engine?Think thats legal?(im also just posting just to get other people talking) Link to comment Share on other sites More sharing options...
Spartwo Posted April 23, 2014 Author Share Posted April 23, 2014 Too easy, 3 seperatrons can burn through plates. 9 seperatrons can get to the core and destroy it. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted April 23, 2014 Share Posted April 23, 2014 Too easy, 3 seperatrons can burn through plates. 9 seperatrons can get to the core and destroy it.Yay my plain to get people talking workedbut what if we used a liquid fuel engine? Link to comment Share on other sites More sharing options...
daemonCaptrix Posted April 23, 2014 Share Posted April 23, 2014 Interesting thought?What if a new weapon was grabbing onto a ship with two claws and the burning it with an engine?Think thats legal?(im also just posting just to get other people talking)You can't grab with claws because then you'd be in control of the ship. First thing I thought of when I saw the claw. lol Link to comment Share on other sites More sharing options...
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