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PlonioFludrasco

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Everything posted by PlonioFludrasco

  1. F-16. Had fun with BDA armory and my new X-wing and TIE prototypes. They don't look accurate as I've focused more on functionality than aesthetics: 100% VTOL and 100% capable of atmospheric flight and fight both. Will refine later.
  2. Given a contract to save Spaghetti Kerman. I must have him in the crew roster!!
  3. Schiaparelli crash investigation concluded: http://www.esa.int/Our_Activities/Space_Science/ExoMars/Schiaparelli_landing_investigation_completed Here is the final report of the investigation: http://exploration.esa.int/mars/59176-exomars-2016-schiaparelli-anomaly-inquiry/#that Basically it says that unespected oscillation during parachute deployment caused a saturation of the inertial guidance unit that led to an error on estimated attitude calculations (In other words the lander was thinking it was flipped upside down!). That and insufficient software robusteness caused the propulsion system to shut down just after 3 seconds from ignition.
  4. Nice challenge and nice crafts everyone! Just a question, is KOS allowed for guidance scripting or also the control has to be stock (pilot and/or stock SAS)?
  5. Here is my small, low part aircraft carrier. Well, it's still a prototype and I haven't tried it at sea yet, but launch and recovery stuff works. It's not just a long, flat bridge (my laptop won't handle it!) but kinda of a STOBAR. That means you have a skyjump and an arresting gear, all crafted in the kerbal way! It was built back in 1.0.5, and the plane is a crappy low-tech from an old save retrofitted for carrier operations. Good luck it works... Look! http://imgur.com/a/GFDfv (full album) (preview) PS feel free to PVT on how to embed imgur albums
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